This quest has had issues for a long time. The first issue was having no controls at all. Now we have controls but the camera orientation was completely borked. So you can move but you're facing east and at a strange angle to the coast instead of facing the crabs and quest giver. The good news is at least you can finish this quest in one pass now. They've almost got it LOL
Quest
The Cycle of Life
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This WQ is still bugged as of March 2025 (the camera is all wonky). I submitted a bug report in game and would encourage anyone running into the same issue to do so as well.
Hi all
On This WQ You need to Navigate Crab to kill 20 turtles. You can go left and right, as well after you will kill one turtle you can throw the shell to kill turtle far awey on same line. If you will be hit don't wary you can try one more time your kills will be save.
See My Video if need it - https://youtu.be/JUUumMwNaPo
Hope that help You :)
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55304))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Stop Juvenile Turtles From Reaching the Ocean x 20
- Speak to Scrollsage Nola
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #862 63.5 68.7
Coordinates
- Objective areaZuldazar 63.5, 68.7
/way #862 63.5 68.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- A Trip Across the Ocean about 540 yards
- The Warchief's Order about 540 yards
- Adapting Our Tactics about 540 yards
- The Kul Tiras Campaign about 550 yards
- Uniting Zandalar about 550 yards
- The Final Foothold about 550 yards
- The War Cache about 550 yards
- The War Campaign about 550 yards
- With Prince in Tow about 550 yards
- Pushing Our Influence about 550 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Zuldazar:
- Seeker's Outpost, Zuldazar
- Tusk Isle, Zuldazar
- Port of Zandalar, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Where this quest fits
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.