The first time I did this it bugged in Un'Goro, Torcali wouldn't move and the quest didn't progress no matter what I did. I abandoned the quest and it worked fine the second time. So if you get stuck, just abandon and start over :)
Quest
A Loa Without a Temple
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The ring of locations is (assuming I don't botch typing or something):
- Zuldazar at 67.9, 35.1 which ports to The Cape of Stranglethorn at 41.7, 18.9, about 30 seconds mounted from:
- The Cape of Stranglethorn at 48.4, 19.0 which ports to the Un'Goro Crater at 59.9, 35.1, about 30 seconds mounted from:
- The Un'Goro Crater at 52.7, 26.2, which ports to Val'sharah at 51.7, 72.7, about 30 seconds mounted from
- Val'sharah at 48.5, 77.3, which ports back to Zuldazar (east of Tal'gurub?) and will remove all the portals forever
- unless you drop the quest before turning it in in Zuldazar and restart it, as I did.I'm currently thinking I'll leave the quest unfinished for a while, although I'm not convinced it's really an advantage over existing fast transport.
- For the Un'Goro Crator, Uldum and Silithus can both be reached trivially anyway
- For Val'Shara, it's probably at least two minutes from Dazar'Alor, and that's probably not *that* different from flying from Dalaran
- For the Cape of Stranglethorn - the portals might be faster than flying from the Dark Portal or waiting for a boat in Ratchet (I'm Horde)
I'll probably leave it unfinished to see if I get a kick out of using them a few times before going on the with chain :-)
An Unending Sleep
A Loa Without a Temple
A Show of Faith
Sleep, Eat, Repeat - 3x [item=157779]
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55252))
Requirements
Read from the Blizzard quest API.
What to do
Description
I have given some thought about your situation, {name}. It is not your fault dat de goblin deceived us. I followed along with his scheme as well. From today, you have my forgiveness. But dat cannot help de little one. I fear we may lose it, if we do not act. We must ask de wanderer's loa, de mountain dat moves, de great bulwark, de greatmother of direhorns, to save her child. Take dis offering to her shrine and ask for her boon... and her forgiveness.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #862 68.4 29.6
Objective areaIn-game waypoint: /way #78 52.7 26.6
Objective areaIn-game waypoint: /way #641 48.6 77.3
Coordinates
- Turn-inZuldazar 68.4, 29.6
/way #862 68.4 29.6 - Objective areaZuldazar 67.9, 37.5
/way #862 67.9 37.5 - Objective areaZuldazar 68.3, 35.5
/way #862 68.3 35.5 - Objective areaZuldazar 66.8, 42.4
/way #862 66.8 42.4 - Objective areaUn'Goro Crater 52.7, 26.6
/way #78 52.7 26.6 - Objective areaVal'sharah 48.6, 77.3
/way #641 48.6 77.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- To Sacrifice a Loa about 210 yards
- Zul's Ethical Dilemma about 230 yards
- Enforcing Fate about 230 yards
- Preparing for the Fall about 240 yards
- Plot Twist about 240 yards
- Zuvembi Brew about 240 yards
- The Azsharan Medallion about 270 yards
- Arrogance of Vol'jamba about 350 yards
- Needs a Little Body about 470 yards
- The Urn of Voices about 470 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Scaletrader Post, Zuldazar
- Nesingwary's Gameland, Zuldazar
- Warbeast Kraal, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
How to Train Your Direhorn
Part 2 of 15.
Previous: An Unending Sleep · Next: A Show of Faith
- 1An Unending Sleep
- 2A Loa Without a Temple
- 3A Show of Faith
- 4Sleep, Eat, Repeat
- 5The Wanderer's Call
- 6The Direhorn and the Saurid
- 7Wayshrines of Zuldazar
- 8One Road Ends
- 9Roo'li's Memory
- 10Torcali's Blessing
- 11The Trust You've Earned
- 12Mountain On the Move
- 13Heresy at the Crossroad
- 14The Direhorn Mother's Fury
- 15Wander Not Alone
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- An Unending Sleep
<The direhorn hatchling continues to sleep soundly, despite any efforts on your part to wake it. It's probably been too long. You should speak to Beastlord L'kala.>
After this quest
Taken from the storyline's own step order.
- A Show of Faith
<Torcali's voice enters your mind.> I have watched your efforts from afar, small thing. You have made mistakes, and one of my young has suffered for it. I do not forget, but I can forgive.
The storyline at a glance
How to Train Your Direhorn has 15 steps, from An Unending Sleep to Wander Not Alone.
Maps its steps are placed on (steps per map): Zuldazar (11), Nazmir (3), Dazar'alor (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.