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Quest

The Fate of the Doyles

A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID27999

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27999))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineTwilight Highlands, step 27 of 236
Rewards1g 37s 40c, 600 XP

Description

It seems the Doyles already joined their last fight. Iain will want to know of their fate.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 2 mapped points
Twilight Highlands map showing where to go for The Fate of the DoylesTurn-inObjective area

In-game waypoint: /way #241 57.5 58.2

Coordinates

  • Turn-inTwilight Highlands 57.5, 58.2/way #241 57.5 58.2
  • Objective areaTwilight Highlands 61.5, 67.4/way #241 61.5 67.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Firebeard's Patrol, Twilight HighlandsAlliance · about 150 yards east
  • Victor's Point, Twilight HighlandsAlliance · about 720 yards west
  • Thundermar, Twilight HighlandsAlliance · about 1,200 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 390 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money1 gold37 silver
Experience600 XP

Storyline

Twilight Highlands

Part 27 of 236.

Previous: Stubborn as a Doyle · Next: Firebeard Bellows

  1. 22The Only Homes We Have
  2. 23Small Comforts
  3. 24Honorable Bearing
  4. 25Clan Mullan
  5. 26Stubborn as a Doyle
  6. 27The Fate of the Doyles
  7. 28Firebeard Bellows
  8. 29The Fighting Spirit
  9. 30The Scent of Battle
  10. 31The Loyalty of Clan Mullan
  11. 32Death Worthy of a Dragonmaw
  12. 33Anything We Can Get

Showing steps 22 to 33 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Stubborn as a DoyleTwilight Highlands · Level 30-35

    The Doyle riders were last spotted convergin' in the trees to the south, on the border of the Obsidian Forest. They're a stubborn bunch and are likely to take some convincin' if they're going to join up with us.

After this quest

Taken from the storyline's own step order.

  • Firebeard BellowsTwilight Highlands · Level 30-35

    I also need ya to seek out Mackay and his men on the other side of the Devouring Breach, at the Gorshak War Camp. The Dragonmaw didn't survive the initial onslaught, and Mackay's lookin' to ransack what he can of their camp to supply our fight.

Quests that require this one

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.