Quest
Firebeard Bellows
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27809))
Requirements
Read from the Blizzard quest API.
What to do
Description
I also need ya to seek out Mackay and his men on the other side of the Devouring Breach, at the Gorshak War Camp. The Dragonmaw didn't survive the initial onslaught, and Mackay's lookin' to ransack what he can of their camp to supply our fight. There shouldn't be much convincin' necessary, but they'll likely want a hand wrappin' things up there before they make their way back to Keegan. Give'm a boot in the arse from ol' Iain if ya have to.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #241 62.5 48.4
Coordinates
- Turn-inTwilight Highlands 62.5, 48.4
/way #241 62.5 48.4 - Objective areaTwilight Highlands 57.5, 58.2
/way #241 57.5 58.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Desecrate this Fire! about 490 yards
- More Doom about 940 yards
- Xal'atath's Proven Faithful about 960 yards
- Honor the Flame about 1,050 yards
- Midnight Dress about 1,190 yards
- Twilight's Dawn about 1,320 yards
- The Twilight Highlands about 1,320 yards
- Cult It Out about 1,320 yards
- Disrupt the Call about 1,320 yards
- Investigating the Highlands about 1,410 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Firebeard's Patrol, Twilight Highlands
- Thundermar, Twilight Highlands
- Victor's Point, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Other quests on the Twilight Highlands map
Reward details
Reputation: Wildhammer Clan +25
The Wildhammer dwarves are known for their near-reckless courage as well as their unsurpassed gryphon-riding skills. After losing their home of Grim Batol to a Dark Iron Curse, they've spread their dwellings around the Twilight Highlands.
Reputation group: Cataclysm.
Other quests in Twilight Highlands that reward Wildhammer Clan reputation: Bird Down! Bird Down! (+25), Roots'll Do 'Er (+250), Wings Over Highbank (+25), Firebeard's Patrol (+25), Dunwalds Don't Die (+25), While Meeting The Family (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 28 of 236.
Previous: The Fate of the Doyles · Next: The Fighting Spirit
- 23Small Comforts
- 24Honorable Bearing
- 25Clan Mullan
- 26Stubborn as a Doyle
- 27The Fate of the Doyles
- 28Firebeard Bellows
- 29The Fighting Spirit
- 30The Scent of Battle
- 31The Loyalty of Clan Mullan
- 32Death Worthy of a Dragonmaw
- 33Anything We Can Get
- 34Somethin' for the Boys
Showing steps 23 to 34 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Fate of the Doyles
It seems the Doyles already joined their last fight. Iain will want to know of their fate.
After this quest
Taken from the storyline's own step order.
- The Fighting Spirit
Keegan wants the Mullans to take wing with'm eh? If there's a dwarf I'd fly for, he'd be it. Still, I don't get why he'd be sendin' an outsider to be recruitin' me - not right polite by my standards. I'm guessin' ya don't last 20 seconds with any of my boys, at the bar or in the battlefield.
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.