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Quest Log

Firebeard Bellows

Firebeard Bellows is an Alliance-only quest for level 30-35 in Twilight Highlands. It is step 28 of 236 in the Twilight Highlands storyline. The quest's turn-in marker is in Twilight Highlands at 62.5, 48.4. It rewards 1 reputation reward, 2,400 experience and money.

Description

I also need ya to seek out Mackay and his men on the other side of the Devouring Breach, at the Gorshak War Camp.

The Dragonmaw didn't survive the initial onslaught, and Mackay's lookin' to ransack what he can of their camp to supply our fight. There shouldn't be much convincin' necessary, but they'll likely want a hand wrappin' things up there before they make their way back to Keegan.

Give'm a boot in the arse from ol' Iain if ya have to.

Rewards

Money6 gold87 silver
Experience2,400 XP
ReputationWildhammer Clan +25
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Rewards in detail
TypeRewardAmount
ExperienceXP2,400
MoneyGold6g 87s
ReputationWildhammer Clan+25

Reward details

Reputation: Wildhammer Clan +25

The Wildhammer dwarves are known for their near-reckless courage as well as their unsurpassed gryphon-riding skills. After losing their home of Grim Batol to a Dark Iron Curse, they've spread their dwellings around the Twilight Highlands.

Reputation group: Cataclysm.

Other quests in Twilight Highlands that reward Wildhammer Clan reputation: Bird Down! Bird Down! (+25), Roots'll Do 'Er (+250), Wings Over Highbank (+25), Firebeard's Patrol (+25), Dunwalds Don't Die (+25), While Meeting The Family (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapTwilight HighlandsTurn-in marker at 62.5, 48.4, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 2 mapped points
Twilight Highlands map showing where to go for Firebeard BellowsTurn-inObjective area

In-game waypoint: /way #241 62.5 48.4

Coordinates

  • Turn-inTwilight Highlands 62.5, 48.4/way #241 62.5 48.4
  • Objective areaTwilight Highlands 57.5, 58.2/way #241 57.5 58.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Firebeard's Patrol, Twilight HighlandsAlliance · about 350 yards south
  • Thundermar, Twilight HighlandsAlliance · about 1,000 yards north-west
  • Victor's Point, Twilight HighlandsAlliance · about 1,000 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 430 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Twilight Highlands

Part 28 of 236.

Previous: The Fate of the Doyles · Next: The Fighting Spirit

  1. 23Small Comforts
  2. 24Honorable Bearing
  3. 25Clan Mullan
  4. 26Stubborn as a Doyle
  5. 27The Fate of the Doyles
  6. 28Firebeard Bellows
  7. 29The Fighting Spirit
  8. 30The Scent of Battle
  9. 31The Loyalty of Clan Mullan
  10. 32Death Worthy of a Dragonmaw
  11. 33Anything We Can Get
  12. 34Somethin' for the Boys

Showing steps 23 to 34 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Fate of the DoylesTwilight Highlands · Level 30-35

    It seems the Doyles already joined their last fight. Iain will want to know of their fate.

After this quest

Taken from the storyline's own step order.

  • The Fighting SpiritTwilight Highlands · Level 30-35

    Keegan wants the Mullans to take wing with'm eh? If there's a dwarf I'd fly for, he'd be it. Still, I don't get why he'd be sendin' an outsider to be recruitin' me - not right polite by my standards. I'm guessin' ya don't last 20 seconds with any of my boys, at the bar or in the battlefield.

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Twilight Highlands

See all 266 quests in Twilight Highlands
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