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Quest

The Greater Danger

A World of Warcraft quest in Krasarang Wilds. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-35
Quest ID30229

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30229))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineKrasarang Wilds, step 56 of 59
Rewards13g 74s, 4,800 XP

Description

I apologize for my harsh words earlier. Dezco might have been right to wait and move west with a unified strength. The mogu hit us hard when we were searching the ruins west of here. They ambushed us using summoning portals and some dark magics. I haven't seen such evil sorcery used since Outland. We need a respite. Head west, kill their summoners, cut their supply line.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Krasarang Wilds Quest turn-in 11 mapped points
Krasarang Wilds map showing where to go for The Greater DangerTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #418 28.7 50.9

Coordinates

  • Turn-inKrasarang Wilds 28.7, 50.9/way #418 28.7 50.9
  • Objective area (centre of the marked area)Krasarang Wilds 24.1, 43.2/way #418 24.1 43.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Krasarang Wilds map

Quests whose map markers the client places closest to this one on Krasarang Wilds, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Krasarang Wilds:

  • Dawnchaser Retreat, Krasarang WildsHorde · about 20 yards north-east
  • Cradle of Chi-Ji, Krasarang WildsAlliance and Horde · about 400 yards south
  • Domination Point, Krasarang WildsHorde · about 890 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 320 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Krasarang Wilds

Part 56 of 59.

Previous: For the Tribe · Next: Re-Reclaim

  1. 48Sever Their Supply Line
  2. 49The Mantid
  3. 50The Stoneplow Convoy
  4. 51The Lord Reclaimer
  5. 52The Waters of Youth
  6. 53Going West
  7. 54Going West
  8. 55For the Tribe
  9. 56The Greater Danger
  10. 57Re-Reclaim
  11. 58The Stoneplow Convoy
  12. 59For Family

Showing steps 48 to 59 of 59.

Also part of: Krasarang Wilds (part 13 of 42).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • For the TribeKrasarang Wilds · Level 15-35

    We fell back to the refuge when the mogu attacked but lost a number of our people along the way. Travel west and north of here and look for any captives you can rescue that could help us in our fight. Leave any Alliance you find to their fate.

After this quest

Taken from the storyline's own step order.

  • Re-ReclaimKrasarang Wilds · Level 15-35

    Mogu are thugs. They have always been thugs. Only when they ruled their empires in the old stories did they ever know any kind of magic. But these mogu are using arcane portals and spells. We need to stop them! <name>, look for any artifacts the mogu are using to cast their magics with.

Quests that require this one

The storyline at a glance

Krasarang Wilds has 59 steps, from What's Eating Zhu's Watch? to For Family.

Maps its steps are placed on (steps per map): Krasarang Wilds (59).

Steps of this storyline count toward:

Other storylines on the Krasarang Wilds map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.