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Quest

The Key to Rebuilding

A World of Warcraft quest in Revendreth. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 60
LocationRevendreth
CategoryCovenant Sanctum
Quest ID57881

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57881))

Description

If we plan to revive the estate, we'll first need the keys! When Theotar was exiled to the Ember Ward, he lost all titles and property, meaning that the estate fell into the hands of another aristocrat. The new owner is a mystery to me, but household staff almost always carry keys on them as they do their business within the Old Gate. Recover the key and we'll be on our way to rebuilding the manor.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Revendreth Quest turn-in 13 mapped points
Revendreth map showing where to go for The Key to RebuildingTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #1525 60.5 40.1

Coordinates

  • Turn-inRevendreth 60.5, 40.1/way #1525 60.5 40.1
  • Objective area (centre of the marked area)Revendreth 59.3, 36.8/way #1525 59.3 36.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Revendreth map

Quests whose map markers the client places closest to this one on Revendreth, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Revendreth:

  • Old Gate, RevendrethAlliance and Horde · about 60 yards north-east
  • Halls of Atonement, RevendrethAlliance and Horde · about 620 yards east
  • Menagerie of the Master, RevendrethAlliance and Horde · about 650 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Desire

Part 3 of 14.

The Countess, Harvester of Desire, Lord of the Castle Ward

Previous: An Estate Within the Old Gate · Next: Reestablishing the Household

  1. 1Medallion of Desire
  2. 2An Estate Within the Old Gate
  3. 3The Key to Rebuilding
  4. 4Reestablishing the Household
  5. 5Reclaiming Thornhill Manor
  6. 6A Discreet Entrance
  7. 7A Meal and A Deal
  8. 8Killing the Messenger
  9. 9An Invitation to Treachery
  10. 10"Accidental" Arson
  11. 11Beautiful, But Deadly
  12. 12Mix, Mingle, and Meddle
  13. 13Enacting Immediate Justice
  14. 14Neither Enemy nor Ally

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • An Estate Within the Old GateLevel 60

    I believe I know how we can obtain the Countess's medallion and avoid making any new enemies. Before being cast out into the Light, I held a prominent position within the Countess's court. She bestowed upon me an estate with direct access to her private chambers.

After this quest

Taken from the storyline's own step order.

  • Reestablishing the HouseholdLevel 60

    Unfortunately, when ownership of the estate changed hands, the staff were all displaced and forced to find new work. Some of us found suitable roles within favorable households. After all, everyone needs a sommelier! Others were not so lucky.

The storyline at a glance

Desire has 14 steps, from Medallion of Desire to Neither Enemy nor Ally.

Maps its steps are placed on (steps per map): Revendreth (13), Sinfall (1).

Other storylines on the Revendreth map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.