Terrible quest, bad design. I'm a total keybinder, so trying to click on three different pets' abilities was a clunky nightmare. Whelp respawn rate is way, way too fast. Reminds me of the worst of the Wrath vehicle quests in its clumsiness. Too bad, because I was really enjoying the story up until this frustration.
Quest
The Sorrow and the Fury
A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Whenever you do this quest, make sure that you clear a spot out where when you pull Nyxondra from right above your head. This will prevent the NPCs following you from running off and pulling whelps into the fight. Also, it is worth noting that Nyxondra's Bellowing Roar can be interrupted, so interrupt it every time you can to make the fight that much easier.
I hated this quest until I read the other comments. Here's what you should keep in mind in short:
- Get to the northwest area, just behind the little burnt down shack. There's no whelps back there and doesn't despawn your 'vikings'.
- Use Swift's charge to interrupt Bellowing Roar. Will save you lots of time, specially if you don't have your own interrupt.
- CC works. I feared her a few times when the charge was on cooldown.
- If you do try it elsewhere, do NOT loot the whelps as you kill them. This prolongs the spawn time and you just might notice that you can kill her before those bodies even disappear. Spawn times: Unlooted > looted > skinned.
As for getting back after you die or back there in general, go to the western area. With some decent WoW jumping skills you should be able to get back there easy enough. There's a way to do it in the south right by the graveyard but it's a bit of a pain.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27831))
Requirements
Read from the Blizzard quest API.
What to do
Description
My greatest regret is the treatment that we - no, I - gave to Nyxondra. I forced her to lay eggs, then I performed experiments on them. Over, and over, and over again. Even as a mother myself, I can only imagine her sorrow. No... I mustn't be weak. Our work is, after all, for the benefit of future generations of black dragons. Her sacrifice was necessary. She circles the Ruins of Kargath, northwest of New Kargath, insane with fury. Please, heroes... put her out of her misery.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #15 9.1 38.9
Coordinates
- Objective areaBadlands 9.1, 38.9
/way #15 9.1 38.9 - Objective area (centre of the marked area)Badlands 10.0, 40.5
/way #15 10.0 40.5 - Objective areaBadlands 21.2, 57.8
/way #15 21.2 57.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Badlands map
- Desecrate this Fire! about 460 yards
- Honor the Flame about 470 yards
Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s first objective area marker on Badlands:
- Dragon's Mouth, Badlands
- Thorium Point, Searing Gorge
- Iron Summit, Searing Gorge
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 73 comments
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Storyline
Badlands
Part 27 of 53.
Previous: Their Hunt Continues · Next: The Hidden Clutch
- 22Eric, the Utility Dwarf
- 23Baelog, the Glass Cannon
- 24Olaf, the Big Fella'
- 25The Wrath of a Dragonflight
- 26Their Hunt Continues
- 27The Sorrow and the Fury
- 28The Hidden Clutch
- 29Rheastrasza's Gift
- 30Bloodwatcher Point
- 31It's Not About History, It's About Power
- 32The Warden's Pawn
- 33The Sentinel's Pawn
Showing steps 22 to 33 of 53.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Their Hunt Continues
The black dragonflight means business. It appears that they've taken over a large portion of New Kargath, the large Horde settlement northwest of Dragon's Mouth. Their troops are under the command of General Jirakka and his champion, Moldarr. They must be stopped.
After this quest
Taken from the storyline's own step order.
- The Hidden Clutch
With the major black dragons out of the Badlands, it is now safe to move the egg again. You will find me on a small plateau, north of New Kargath. Come and find me.
Other quests with this name
This one: Alliance only · Badlands · Level 15-30.
The storyline at a glance
Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.
Maps its steps are placed on (steps per map): Badlands (53).
Steps of this storyline count toward:
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Badlands.