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Quest Log

Bloodwatcher Point

Bloodwatcher Point is a Horde-only quest for level 15-30 in Badlands. It is step 30 of 53 in the Badlands storyline. The quest's turn-in marker is in Badlands at 52.1, 51.2. It rewards 1 reputation reward, 525 experience and money.

Description

I've got an idea, but it's a bit of a long shot. Thankfully, long shots happen to be a specialty of mine.

North of here, the Reliquary has uncovered a new set of titan ruins beneath the sands. If there's anything older and wiser than dragons, it's titans. Heck, I've heard rumors that the titans CREATED the dragons.

Talk to High Examiner Tae'thelan Bloodwatcher at their camp to the northeast. He'll have more information than I do about these titans.

What did I tell you? It's a long shot.

Rewards

Money1 gold5 silver
Experience525 XP
ReputationSilvermoon City +10
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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Rewards in detail
TypeRewardAmount
ExperienceXP525
MoneyGold1g 5s
ReputationSilvermoon City+10

Reward details

Reputation: Silvermoon City +10

The capital of Quel'Thalas, home of the blood elves. Though nearly destroyed by Arthas' attack on the Sunwell, Silvermoon is once again a thriving city.

Reputation group: Horde.

Other quests in Badlands that reward Silvermoon City reputation: The Morons' League (+250), Forcible Acquisition (+250), It's Not About History, It's About Power (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapBadlandsTurn-in marker at 52.1, 51.2, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Badlands Quest turn-in 2 mapped points
Badlands map showing where to go for Bloodwatcher PointTurn-inObjective area

In-game waypoint: /way #15 52.1 51.2

Coordinates

  • Turn-inBadlands 52.1, 51.2/way #15 52.1 51.2
  • Objective areaBadlands 46.8, 56.3/way #15 46.8 56.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Badlands map

Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Badlands:

  • Bloodwatcher Point, BadlandsHorde · at the same spot
  • Fuselight, BadlandsAlliance and Horde · about 500 yards north-east
  • New Kargath, BadlandsHorde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Badlands

Part 30 of 53.

Previous: Rheastrasza's Gift · Next: It's Not About History, It's About Power

  1. 25The Wrath of a Dragonflight
  2. 26Their Hunt Continues
  3. 27The Sorrow and the Fury
  4. 28The Hidden Clutch
  5. 29Rheastrasza's Gift
  6. 30Bloodwatcher Point
  7. 31It's Not About History, It's About Power
  8. 32The Warden's Pawn
  9. 33The Sentinel's Pawn
  10. 34The Warden's Game
  11. 35The Sentinel's Game
  12. 36Ancient Protectors

Showing steps 25 to 36 of 53.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

After this quest

Taken from the storyline's own step order.

  • It's Not About History, It's About PowerBadlands · Level 15-30

    The Explorers' League may have a yeoman's knowledge of the actual act of digging. What they lack, however, is the good sense to USE the artifacts that they dig up. They stow their treasures in stagnant museums instead of using these items of power for their true purpose. The dwarves are fools.

The storyline at a glance

Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.

Maps its steps are placed on (steps per map): Badlands (53).

Steps of this storyline count toward:

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related

Guides and routes on this site that cover Badlands.

Database

Quest Location and Connections

More Quests in Badlands

See all 70 quests in Badlands
Downloads