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Quest

The Tomb of Lights

A World of Warcraft quest in Terokkar Forest. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
153762+10via Wowhead (opens the original comment in a new tab)

You can Pick this quest up along with The Vengeful Harbinger http://www.wowhead.com/?quest=10842
after completing Missing Friends http://www.wowhead.com/?quest=10852.

You do not need to have any sort of rep for this quest.

3
59045+6via Wowhead (opens the original comment in a new tab)

I am honored with Lower City. I did Escaping the Tomb and The Shadow Tomb. This quest was not available. I then did Missing Friends and upon completing that quest, the yellow ! immediately popped up over the troll's head. I was then able to pick up The Tomb of Lights and The Vengeful Harbinger.

Read all 35 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID10840

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10840))

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 3.80.2.69874, read from the beta game data we hold
Versus the Classic Era clientNew in the WoW Forever beta client - quest id 10840 is not sighted in our Classic Era baseline (build 1.15.9.69722)

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

Description

To the east, buried under the charred sand, is the Tomb of Lights, a lost resting place of the dead. Before our caravan was ambushed I was going to journey to the tomb and cleanse it of evil spirits. Little did I know it was already infested with another kind of evil. Even now the ethereals plunder the bodies of the fallen for trinkets and keepsakes that were given to the dead centuries ago. There is little I can do while our caravan struggles to survive.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Terokkar Forest Quest turn-in 13 mapped points
Terokkar Forest map showing where to go for The Tomb of LightsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #108 37.5 50.7

Coordinates

  • Turn-inTerokkar Forest 37.5, 50.7/way #108 37.5 50.7
  • Objective area (centre of the marked area)Terokkar Forest 47.7, 55.0/way #108 47.7 55.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Terokkar Forest map

Quests whose map markers the client places closest to this one on Terokkar Forest, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Terokkar Forest:

  • Stonebreaker Hold, Terokkar ForestHorde · about 690 yards east
  • Shattrath, Terokkar ForestAlliance and Horde · about 1,000 yards north
  • Allerian Stronghold, Terokkar ForestAlliance · about 1,200 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 570 yards east
  • Objective areaabout 560 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationLower City +250

Reward details

Reputation: Lower City +250

The refugees of Shattrath come from diverse backgrounds and races. Word of helpful deeds spreads quickly among the Denizens of Lower City.

Reputation group: Shattrath City.

Other quests in Terokkar Forest that reward Lower City reputation: Recover the Bones (+250), Helping the Lost Find Their Way (+250), Veil Skith: Darkstone of Terokk (+250), Vengeful Souls (+250), The Eyes of Skettis (+250), Veil Rhaze: Unliving Evil (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Terokkar Forest

Part 59 of 78.

Previous: Missing Friends · Next: Vengeful Souls

  1. 54Veil Lithic: Preemptive Strike
  2. 55Veil Shalas: Signal Fires
  3. 56Return to Shattrath
  4. 57The Skettis Offensive
  5. 58Missing Friends
  6. 59The Tomb of Lights
  7. 60Vengeful Souls
  8. 61Recover the Bones
  9. 62Helping the Lost Find Their Way
  10. 63Before Darkness Falls
  11. 64The Infested Protectors
  12. 65Cabal Orders

Showing steps 54 to 65 of 78.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Missing FriendsTerokkar Forest · Level 15-30

    We broke down here because some guys came in the night and made a lot of noise. It was scary. I don't know when we are going to get moving again. Some of my friends are missing though. I don't know where they are. I think those scary bird men took them away to the northwest.

After this quest

Taken from the storyline's own step order.

  • Vengeful SoulsTerokkar Forest · Level 15-30

    The Tomb of Lights has become corrupted by the Shadow Council and the draenei dead have become cursed spirits, angry and confused with a burning hatred for the living. Enter the tomb and seek out these tragic victims. Give them the rest that they deserve.

The storyline at a glance

Terokkar Forest has 78 steps, from Vessels of Power to The Fallen Exarch.

Maps its steps are placed on (steps per map): Terokkar Forest (77), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Terokkar Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.