Quest
The Tome Opens Again
A World of Warcraft quest in Dreadscar Rift. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43984))
Requirements
Read from the Blizzard quest API.
Description
You've been doing well, friend, but you would be unstoppable if you had another weapon at your side. Here, let me show you what options remain in the book. If either of these interest you then simply let me know.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #717 37.7 31.2
Coordinates
- Turn-inDreadscar Rift 37.7, 31.2
/way #717 37.7 31.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dreadscar Rift map
- The Heart of the Dreadscar same spot
- Champion: Calydus same spot
- Bloodbringer's Missive about 40 yards
- If You Build It about 40 yards
- Fel to the Core about 40 yards
- Give Me Fuel, Give Me Fire about 40 yards
- The Dreadlord's Calling about 40 yards
- The Wrathsteed of Xoroth about 40 yards
- Champion: Lulubelle Fizzlebang about 120 yards
- Soul Beacon about 130 yards
Quests whose map markers the client places closest to this one on Dreadscar Rift, nearest first. Distances are straight lines between the markers.
Storyline
Weapon of Legend
Part 12 of 25.
Previous: Expanding Your Horizons · Next: More Weapons of Legend
- 7Two Paths, Two Weapons
- 8Bolstering Your Arsenal
- 9A Second Legend
- 10Another Worthy Blade
- 11Expanding Your Horizons
- 12The Tome Opens Again
- 13More Weapons of Legend
- 14A Weapon For Every Occasion
- 15More Weapons of Old
- 16Weapons of the Ancients
- 17One Last Adventure
- 18Thrice the Power
Showing steps 7 to 18 of 25.
Also part of: The Tome of Blighted Implements (part 2 of 3), Weapons of Legend (part 1 of 2).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Expanding Your Horizons
You are a fast study, <class>t <name>. The elements speak through you - it is rare to have such a connection to the world. A true shaman must walk many paths. For every role, one must have the right tools at hand. Only the most powerful weapons can lead us to victory against the Legion.
After this quest
Taken from the storyline's own step order.
- More Weapons of Legend
It is wise to carry more than one weapon to war. Sometimes one will be better suited than another. You should choose another weapon of legend to carry with you, especially against foes so deadly. What say you?
The storyline at a glance
Weapon of Legend has 25 steps, from Blades of Destiny to One More Legend.
Maps its steps are placed on (steps per map): The Dreamgrove (3), Acherus: The Ebon Hold (2), Mardum, the Shattered Abyss (2), Trueshot Lodge (2).
Other storylines on the Dreadscar Rift map
- Rebuilding the Council III
- Council of the Black Harvest
- Rebuilding the Council II
- Class Mount: Warlock
- Rebuilding the Council IV
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.