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Quest

The Titans' Trove

A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID27912

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27912))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineBadlands, step 18 of 53
Rewards6,200 XP

Description

As the second defender falls to the ground, a chest appears in the back of the chamber. Could this be what they were protecting?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Badlands Quest turn-in 2 mapped points
Badlands map showing where to go for The Titans' TroveTurn-inObjective area

In-game waypoint: /way #15 50.2 53.3

Coordinates

  • Turn-inBadlands 50.2, 53.3/way #15 50.2 53.3
  • Objective areaBadlands 49.3, 36.9/way #15 49.3 36.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Badlands map

Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Badlands:

  • Dustwind Dig, BadlandsAlliance · about 350 yards north
  • Fuselight, BadlandsAlliance and Horde · about 570 yards north-east
  • Dragon's Mouth, BadlandsAlliance · about 880 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 340 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience6,200 XP

Storyline

Badlands

Part 18 of 53.

Previous: Ancient Protectors · Next: Return to Blam

  1. 13The Warden's Pawn
  2. 14The Sentinel's Pawn
  3. 15The Warden's Game
  4. 16The Sentinel's Game
  5. 17Ancient Protectors
  6. 18The Titans' Trove
  7. 19Return to Blam
  8. 20Into the Dragon's Mouth
  9. 21The Swift, the Fierce, and the Stout
  10. 22Eric, the Utility Dwarf
  11. 23Baelog, the Glass Cannon
  12. 24Olaf, the Big Fella'

Showing steps 13 to 24 of 53.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Ancient ProtectorsBadlands · Level 15-30

    You heard a good amount of rumbling happen in the tomb's central chamber. Those two large statues did look awfully suspicious.

After this quest

Taken from the storyline's own step order.

  • Return to BlamBadlands · Level 15-30

    Inside the chest, you find a small, circular device, resting upon a cushion. If there are any titan artifacts to be found here in the tomb, this is it. You resolve to bring it back to Dr. Blam.

Other quests with this name

This one: Alliance only · Badlands · Level 15-30.

The storyline at a glance

Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.

Maps its steps are placed on (steps per map): Badlands (53).

Steps of this storyline count toward:

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Badlands.