Somehow I expected more.....
Quest
The Titans' Trove
A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you listen very, very carefully, you can hear a heartbeat...
The Titans' Trove https://youtu.be/49GFtVtArRw
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27912))
Requirements
Read from the Blizzard quest API.
What to do
Description
As the second defender falls to the ground, a chest appears in the back of the chamber. Could this be what they were protecting?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #15 50.2 53.3
Coordinates
- Turn-inBadlands 50.2, 53.3
/way #15 50.2 53.3 - Objective areaBadlands 49.3, 36.9
/way #15 49.3 36.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Badlands map
- Desecrate this Fire! about 870 yards
- Honor the Flame about 960 yards
Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Badlands:
- Dustwind Dig, Badlands
- Fuselight, Badlands
- Dragon's Mouth, Badlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
Badlands
Part 18 of 53.
Previous: Ancient Protectors · Next: Return to Blam
- 13The Warden's Pawn
- 14The Sentinel's Pawn
- 15The Warden's Game
- 16The Sentinel's Game
- 17Ancient Protectors
- 18The Titans' Trove
- 19Return to Blam
- 20Into the Dragon's Mouth
- 21The Swift, the Fierce, and the Stout
- 22Eric, the Utility Dwarf
- 23Baelog, the Glass Cannon
- 24Olaf, the Big Fella'
Showing steps 13 to 24 of 53.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Ancient Protectors
You heard a good amount of rumbling happen in the tomb's central chamber. Those two large statues did look awfully suspicious.
After this quest
Taken from the storyline's own step order.
- Return to Blam
Inside the chest, you find a small, circular device, resting upon a cushion. If there are any titan artifacts to be found here in the tomb, this is it. You resolve to bring it back to Dr. Blam.
Other quests with this name
This one: Alliance only · Badlands · Level 15-30.
The storyline at a glance
Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.
Maps its steps are placed on (steps per map): Badlands (53).
Steps of this storyline count toward:
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Badlands.