You can easily detect if a vessel is a booby trap by hovering your mouse over it - real vessels change to a drastically lighter shade than the trapped ones. Since the real/fake state is predetermined, however, you may end up in a situation when you have to loot the booby traps just to get the real ones to spawn.
Quest
Vessels of Power
A World of Warcraft quest in Terokkar Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
SIMPLE VERSION:
Fly around this zone and hover your mouse over the jar.
If it just says 'Draenei Vessel' its FAKE.
If it says 'Draenei Vessel: x/8' It's REAL.
I found that when you mouse over the real ones, it reads:
Draenei Vessel
Vessels of Power
- Draenei Vessels 0/8While when you mouseover a fake one, it only reads:
Draenei Vessel
This worked for me and helped me finish the quest much faster.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10028))
Requirements
Read from the Blizzard quest API.
What to do
Description
Amid the ruins of Tuurem are a number of vessels containing raw, magical energy. We are fortunate that the Broken who have overrun the city are ignorant to the resource in their midst, but we cannot assume they will remain so forever. With those vessels and their power in hand, the scattered survivors of my people can resist the lure of demonic magic. Every quel'dorei we can save from our prince's folly is one more that can help us regain our lost glory. Bring me these vessels, {class}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #108 57.4 55.4
Coordinates
- Turn-inTerokkar Forest 57.4, 55.4
/way #108 57.4 55.4 - Objective area (centre of the marked area)Terokkar Forest 53.2, 30.1
/way #108 53.2 30.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Terokkar Forest map
- Honor the Flame about 180 yards
- Desecrate this Fire! about 530 yards
- The Hermit Smith about 1,240 yards
- Additional Materials about 1,240 yards
- Fresh from the Mechanar about 1,240 yards
- The Lexicon Demonica about 1,240 yards
- Underworld Loam about 1,240 yards
- Tear of the Earthmother about 1,240 yards
- Bane of the Illidari about 1,240 yards
- Quenching the Blade about 1,240 yards
Quests whose map markers the client places closest to this one on Terokkar Forest, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Terokkar Forest:
- Allerian Stronghold, Terokkar Forest
- Shattrath, Terokkar Forest
- Wildhammer Stronghold, Shadowmoon Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 92 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 92 on Wowhead.
Storyline
Terokkar Forest
Part 1 of 78.
Next: Olemba Seeds
- 1Vessels of Power
- 2Olemba Seeds
- 3Stymying the Arakkoa
- 4Thin the Flock
- 5Unruly Neighbors
- 6The Firewing Liaison
- 7Thinning the Ranks
- 8Fel Orc Plans
- 9Timber Worg Tails
- 10The Elusive Ironjaw
- 11WANTED: Bonelashers Dead!
- 12Torgos!
Showing steps 1 to 12 of 78.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Olemba Seeds
Aren't the trees in the forest beautiful? I've often wondered if they would survive on Azeroth. I'm hesitant to send back seedlings, though. It's a rough trip and they're much harder to transport than something like a sack of seeds.
The storyline at a glance
Terokkar Forest has 78 steps, from Vessels of Power to The Fallen Exarch.
Maps its steps are placed on (steps per map): Terokkar Forest (77), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Terokkar Forest map
- Shadowmoon Valley
- Nagrand
- Netherstorm
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.