About the Encounter:
It is important to note that you have a limited area in which you are allowed to fight. If you walk too far from the quest giver you will fail the quest. This means limited kiting. I would say you should try to stay within a 20 yard radius of the quest giver. This is a multiple wave event and you will have 5-10 seconds of rest between each wave.The Opponents:
There are 4 waves of enemies:
Wave 1:
2 Birds 1300-1700 health – Melee attacks for 350-700 on 0-1k armor
Wave 2:
2 Birds 1300-1700 health – Melee attacks for 350-700 on 0-1k armor
Wave 3:
3 Birds 1300-1700 health – Melee attacks for 350-700 on 0-1k armor
Wave 4:
1 Bird 10k-12k health – Melee attacks for 1200-2500 on 0-1k armor
This bird also has a pushback ability with about 2 seconds of cast time.
The pushback does no damage
Multiple pushbacks can lead you far enough from the quest giver to fail the questMy Experience:
I soloed this quest as an elemental mage at 70. I would rate the encounter as moderately difficult because of the limited area in which to fight. Still, I would strongly suggest that this quest be done in a group.I was able to use all of my crowd control abilities including Polymorph, Blast Wave, Frost Nova, Frost Bolt, and Cone of Cold. Having cold snap with three ice barriers made a huge difference as well. I fought him with 6800 health (add 3 ice barriers for nearly 10k). I did pop a potion mid battle but it turned out to be unnecessary, his attacks while very large were not fast enough to make his DPS as scary as his crits.
I would suggest that any mage who wants to fight him solo open on him with a polymorph to prep a larger damage spell as an opener.
Be prepared that all CC seems to break about 50% quicker on the big bird. Expect 6-9 seconds on Polymorph, and 5 seconds on Frost Nova.
Quest
The Skettis Offensive
A World of Warcraft quest in Shattrath City. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You must complete Veil Shalas: Signal Fires and a quick follow up trip to Shattrath in order to start this. It was easily done with an enhance shaman and a warrior as well as with an enhance shaman and a frost mage.
You didn't really solo it then, did you?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10879))
What to do
Description
Skettis has waged war on us! Have you gathered enough strength to help with Shattrath's defense? Hold off the attackers!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #111 52.5 21.0
Coordinates
- Turn-inShattrath City 52.5, 21.0
/way #111 52.5 21.0 - Objective area (centre of the marked area)Shattrath City 51.8, 20.8
/way #111 51.8 20.8 - Objective areaShattrath City 51.8, 20.8
/way #111 51.8 20.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Shattrath City map
- Burning Crusade: Onward to Adventure in Outland about 170 yards
- Akama's Promise about 210 yards
- The Will of the Naaru about 210 yards
- WANTED: Shaffar's Wondrous Pendant about 320 yards
- WANTED: Aeonus's Hourglass about 320 yards
- WANTED: Pathaleon's Projector about 320 yards
- WANTED: Rift Lords about 330 yards
- WANTED: Sunseeker Channelers about 330 yards
- WANTED: Tempest-Forge Destroyers about 330 yards
- WANTED: Sisters of Torment about 330 yards
Quests whose map markers the client places closest to this one on Shattrath City, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Shattrath City:
- Shattrath, Terokkar Forest
- Stonebreaker Hold, Terokkar Forest
- Falcon Watch, Hellfire Peninsula
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 122 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 122 on Wowhead.
Choose one of these rewards:
Other quests on the Shattrath City map
Reward details
Pick one of these
Reputation: Lower City +500
The refugees of Shattrath come from diverse backgrounds and races. Word of helpful deeds spreads quickly among the Denizens of Lower City.
Reputation group: Shattrath City.
Other quests in Terokkar Forest that reward Lower City reputation: Recover the Bones (+250), Helping the Lost Find Their Way (+250), Veil Skith: Darkstone of Terokk (+250), The Tomb of Lights (+250), Vengeful Souls (+250), The Eyes of Skettis (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Terokkar Forest
Part 57 of 78.
Previous: Return to Shattrath · Next: Missing Friends
- 52Veil Skith: Darkstone of Terokk
- 53Veil Rhaze: Unliving Evil
- 54Veil Lithic: Preemptive Strike
- 55Veil Shalas: Signal Fires
- 56Return to Shattrath
- 57The Skettis Offensive
- 58Missing Friends
- 59The Tomb of Lights
- 60Vengeful Souls
- 61Recover the Bones
- 62Helping the Lost Find Their Way
- 63Before Darkness Falls
Showing steps 52 to 63 of 78.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Return to Shattrath
Your actions, while brave, will surely rouse a vindictive response from Terokk. Hurry to Shattrath. Send word to Rilak!
After this quest
Taken from the storyline's own step order.
- Missing Friends
We broke down here because some guys came in the night and made a lot of noise. It was scary. I don't know when we are going to get moving again. Some of my friends are missing though. I don't know where they are. I think those scary bird men took them away to the northwest.
Also counted by Terror of Terokkar
Its criteria name 20 quests; others include:
- It's Watching You!
- Stymying the Arakkoa
- Olemba Seeds
- Letting Earthbinder Tavgren Know
- Thinning the Ranks
- Fel Orc Plans
- The Elusive Ironjaw
- Helping the Lost Find Their Way
Also counted by Terror of Terokkar
Its criteria name 20 quests; others include:
- It's Watching You!
- Stymying the Arakkoa
- Letting Earthbinder Tavgren Know
- What Happens in Terokkar Stays in Terokkar
- An Unseen Hand
- Helping the Lost Find Their Way
- Torgos!
- Kill the Shadow Council!
The storyline at a glance
Terokkar Forest has 78 steps, from Vessels of Power to The Fallen Exarch.
Maps its steps are placed on (steps per map): Terokkar Forest (77), Shattrath City (1).
Other storylines on the Shattrath City map
- Netherstorm
- Nagrand
- Shadowmoon Valley
- Icecrown
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward these achievements.
- Terror of Terokkar: its criteria name 20 quests, this one included.
- Terror of Terokkar: its criteria name 20 quests, this one included.