First quest might only pop up after killing Argus once on that account. Relog should help, if it does not show up for you or close your client completely, if you have done step 9 and The Speaker's Call does not trigger (as described here).
You can switch the zone phasing at Zidormi, if you can't see your quest giver in Silithus.If you just want to empower your artifacts quickly, you can skip the optional quests.
- [quest=49977] - speak with Nathanos in Orgrimmar
- [quest=50341] - click his dialogue (Video)
- [quest=49982] - travel to Silithus. You can use the portal to Uldum in Orgrimmar
- Lazy Prospectors! - click 10 goblins
(optional) No Spies Allowed - kill 10 stealthed agents- (optional) Desert Research - speak to [npc=132040] near you
- The Twilight Survivor - kill [npc=132203] and (optional) accept/complete A Wee Bit O' Cloth at the toilet
(optional) The Source of Power - collect 10 brains
(optional) Larvae By The Dozen - click 12 broodlings- Khadgar's Request - speak to [npc=130033]
- The Speaker's Perspective - go to Magni Bronzebeard in Silithus
- The Blood of Azeroth - return to Southwind Village
- [quest=50300] - speak to [npc=132140], he'll transport you to Magni
- [quest=50057] - click the dialogue (Video)
Questline (incl. optional quests) took around half an hour, started from Og/Uldum. Without optionals and cinematics it were 10 min.Now all of your character's artifact weapons are empowered to maximum.
Quest
The Twilight Survivor
A World of Warcraft quest in Silithus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
[npc=132203] can be found in Silithus, at Twilight Outpost.
Twilight Outpost located at southeast side of Silithus map.
[npc=132203] is inside a building at 27.2 72.0 spot.TomTom:
/way Silithus:Kalimdor 27.2 72.0 Michiel VoidstriderThe Twilight Survivor - www.youtube.com/watch?v=67lyP5PGBcc
There's also Horde Silithus quest chain under the spoiler:
Spoiler
Horde Silithus quest chain#NameStart]End1[quest=49977]AutoNathanos Blightcallerhttps://www.youtube.com/watch?v=i0_V51eE4Nc2[quest=50341]Nathanos BlightcallerNathanos Blightcaller3[quest=49982]Nathanos Blightcaller[npc=132147]https://www.youtube.com/watch?v=LVAGk8UJswc
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50232))
Requirements
Read from the Blizzard quest API.
Description
This land was once overrun with members of the Twilight's Hammer. The cult was presumed to be exterminated, but darkness always survives in the shadows. Most of the cultists were destroyed by Sargeras in the attack, but a few yet live. Their leader, Michiel Voidstrider has been emboldened by the destruction of Silithus. We cannot let this fanatic rally the remaining survivors to action! Bring me his head!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #81 65.9 54.7
Coordinates
- Turn-inSilithus 65.9, 54.7
/way #81 65.9 54.7 - Objective areaSilithus 26.7, 71.5
/way #81 26.7 71.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silithus map
- The Twilight Lexicon about 250 yards
- The Deserter about 250 yards
- True Believers about 250 yards
- The Twilight Mystery about 720 yards
- Unraveling the Mystery about 720 yards
- Twilight Geolords about 740 yards
- Vyral the Vile about 740 yards
- A Terrible Purpose about 790 yards
- Dearest Natalia about 790 yards
- Into The Maw of Madness about 790 yards
Quests whose map markers the client places closest to this one on Silithus, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Silithus:
- Cenarion Hold, Silithus
- Oasis of Vir'sar, Uldum
- Mossy Pile, Un'Goro Crater
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Silithus: The Wound
Part 20 of 29.
Previous: The Twilight Survivor · Next: A Recent Arrival
- 15The Source of Power
- 16The Source of Power
- 17Larvae By The Dozen
- 18Larvae By The Dozen
- 19The Twilight Survivor
- 20The Twilight Survivor
- 21A Recent Arrival
- 22Khadgar's Request
- 23The Speaker's Perspective
- 24The Speaker's Perspective
- 25The Blood of Azeroth
- 26The Blood of Azeroth
Showing steps 15 to 26 of 29.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Larvae By The Dozen
How did the silithid survive the blade of Sargeras?! I've never encountered a species that can adapt to changes in the environment as quickly as the silithid! There's gotta be a way to tame these suckers! Harness their evolutionary biology for our profit! We gotta start training 'em young!
After this quest
Taken from the storyline's own step order.
- A Recent Arrival
The situation in Silithus appears to be gaining more attention. Archmage Khadgar just arrived while you were away. It seems that he is here to speak with you, <name>. It appears urgent. I would speak with him as soon as possible.
Other quests with this name
This one: Horde only · Silithus: The Wound · Level 45.
Other storylines on the Silithus map
- Silithus
- Visions of Azeroth
- Dalaran Intro
- The Elemental Lords I
- The Heart of Azeroth
- Never Hunt Alone
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.