You do get more of a reward from this than what is listed above.
Within 24 hours of turning in the texts, you'll get a letter from Ortell in the mail. Along with a letter, you'll get a package of documents that were supposedly translated from those texts.
Those will vary from decrypted texts that contain news about the Twilight Cultists, buff scrolls, and certain rare plans.
In fact, this is the only way to acquire "Darkrune" armor plans for blacksmiths, "Runed Stygian" armor patterns for tailors, and scrolls to create the "Crest of Beckonings" aside from camping out the AH for them.
This is also a repeatable quest, meaning you can keep turning in stacks of 10 encrypted twilight texts to Ortell instead of to the NPC in Cenarion Hold. However, while you will get items for the turn ins, you will not get any rep.
Quest
True Believers
A World of Warcraft quest in Silithus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Killing Twilight Prophet can drop you 7 or 10 texts.
This quest counts for the Kalimdor Loremaster achievement :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(8323))
What to do
Description
Now that I have the Twilight Lexicon in my possession, there is a small favor I'd like to ask of you. My former organization has a secret encoded bulletin they circulate on a monthly basis. If they make any progress searching for me or if they call off the search, word will be published on the True Believer. Although this information is obviously valuable to me, the publication contains other useful information that I can share. Bring me any encoded texts you find on Twilight's Hammer members.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #81 68.7 63.0
Coordinates
- Turn-inSilithus 68.7, 63.0
/way #81 68.7 63.0 - Objective area (centre of the marked area)Silithus 33.2, 32.5
/way #81 33.2 32.5 - Objective area (centre of the marked area)Silithus 44.4, 41.1
/way #81 44.4 41.1 - Objective area (centre of the marked area)Silithus 27.4, 75.7
/way #81 27.4 75.7 - Objective area (centre of the marked area)Silithus 70.3, 17.3
/way #81 70.3 17.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silithus map
- No Spies Allowed about 190 yards
- The Source of Power about 190 yards
- Larvae By The Dozen about 190 yards
- Desert Research about 190 yards
- Khadgar's Request about 190 yards
- Lazy Prospectors! about 250 yards
- The Seething Shore about 250 yards
- The Twilight Survivor about 250 yards
- The Blood of Azeroth about 250 yards
- The Speaker's Perspective about 1,180 yards
Quests whose map markers the client places closest to this one on Silithus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Silithus:
- Oasis of Vir'sar, Uldum
- Cenarion Hold, Silithus
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Silithus
Part 11 of 12.
Previous: The Twilight Lexicon · Next: A Terrible Purpose
- 1Twilight Geolords
- 2Vyral the Vile
- 3The Twilight Mystery
- 4Dearest Natalia
- 5Into The Maw of Madness
- 6Glyph Chasing
- 7Breaking the Code
- 8Unraveling the Mystery
- 9The Deserter
- 10The Twilight Lexicon
- 11True Believers
- 12A Terrible Purpose
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Twilight Lexicon
The Twilight's Hammer are not kind to those that leave their ranks. They hunt me to this day like I'm some sort of beast! Needless to say, an enemy of theirs is a friend of mine! To decipher this Tablet I'll need the book used by their scribes to encode secret messages: the Twilight Lexicon.
After this quest
Taken from the storyline's own step order.
- A Terrible Purpose
Ok, here we are... a pretty valuable chunk of information, I must say! I've seen the Cenarion Circle forces arrive at Silithus. They plan to drive the Twilight's Hammer out, don't they? This will help. Take this parchment to their leader, Commander Mar'alith.
Also counted by Silithus Quests
Its criteria name 5 quests; others include:
The storyline at a glance
Silithus has 12 steps, from Twilight Geolords to A Terrible Purpose.
Maps its steps are placed on (steps per map): Silithus (12).
Other storylines on the Silithus map
- Visions of Azeroth
- Dalaran Intro
- The Elemental Lords I
- The Heart of Azeroth
- Never Hunt Alone
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Silithus Quests: its criteria name 5 quests, this one included.