Skip to content

Quest

Voidscar Arena: Setting It Aside

A World of Warcraft quest in Slayer's Rise. Facts and objectives from the current retail game data.

Advertisement

Quest facts

LevelLevel 88-90
LocationSlayer's Rise
Quest ID94855

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(94855))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineBreaking the Triad, step 12 of 16
Rewards3g 35s, 1,600 XP

Description

So, we have another enemy? One who would get in between me and Vidious? <Ziadan tightens her fist around her weapon.> Unacceptable. The Voidscar Arena to the north is the most strategic position outside of our bastions. An interloping domanaar will have staged their forces there, I guarantee it. I can set aside my quarrel with Vidious long enough to deal with this shared threat. Fortunately for you, he hasn't brought his Alliance forces with him.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Slayer's Rise Quest turn-in no plotted point

Nearby on the Slayer's Rise map

Quests whose map markers the client places closest to this one on Slayer's Rise, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Slayer's Rise:

  • Masters' Perch, VoidstormAlliance and Horde · about 1,900 yards south
  • The Ingress, VoidstormAlliance and Horde · about 3,400 yards south-west
  • Howling Ridge, VoidstormAlliance and Horde · about 3,800 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 1,100 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Breaking the Triad

Part 12 of 16.

Previous: Voidscar Arena: A Familiar Grudge · Next: Voidscar Arena: Two Against One

  1. 5Voidscar Arena: A Familiar Grudge
  2. 6Voidscar Arena: Setting It Aside
  3. 7Voidscar Arena: The Hate Spire
  4. 8Voidscar Arena: The Bastion of Might
  5. 9Voidscar Arena: For My Horde
  6. 10Voidscar Arena: Pre-Provoked Violence
  7. 11Voidscar Arena: A Familiar Grudge
  8. 12Voidscar Arena: Setting It Aside
  9. 13Voidscar Arena: Two Against One
  10. 14Voidscar Arena: The Wrong Side
  11. 15Voidscar Arena: Clearing House
  12. 16Voidscar Arena: Breaking the Triad

Showing steps 5 to 16 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Voidscar Arena: A Familiar GrudgeVoidstorm · Level 88-90

    Vidious will have a favorite, much like I do: a mortal from your world filled with grief turned to violence. They do not have the support of your leaders, but they will always have support from us domanaar. Find this favorite. I hear of a warlock that has slain many Horde.

After this quest

Taken from the storyline's own step order.

  • Voidscar Arena: Two Against OneVoidstorm · Level 88-90

    You. Alliance weakling. Shadowgraft requires a potent font to power it--likely more than one, given this many creatures. They will be nearby. Destroy the power sources, then meet us on the next ridge. Remember: if this domanaar succeeds, their conquest will not end in Slayer's Rise.

Other quests with this name

This one: Horde only · Voidstorm · Level 88-90.

The storyline at a glance

Breaking the Triad has 16 steps, from Voidscar Arena: The Grief Spire to Voidscar Arena: Breaking the Triad.

Maps its steps are placed on (steps per map): Slayer's Rise (16).

Steps of this storyline count toward:

Other storylines on the Slayer's Rise map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.