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Quest

Voidscar Arena: The Wrong Side

A World of Warcraft quest in Slayer's Rise. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 88-90
LocationSlayer's Rise
Quest ID91605

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91605))

What to do

StorylineBreaking the Triad, step 14 of 16
Rewards33g 50s, 12,850 XP

Description

Indeed, the Voidscar Arena is crawling with Void once again. A domanaar rules here, I have no doubt. They have not yet emerged to parlay. Our mysterious interloper must not be present. That is well. Let's have you put an end to this charade. Destroy their forces. Destroy their resources. And turn their tools against them. Make them feel the disdain I feel for them. Ziadan and I shall investigate this interloper.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Slayer's Rise Quest turn-in no plotted point

Nearby on the Slayer's Rise map

Quests whose map markers the client places closest to this one on Slayer's Rise, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Slayer's Rise:

  • Masters' Perch, VoidstormAlliance and Horde · about 2,200 yards south
  • The Ingress, VoidstormAlliance and Horde · about 3,700 yards south-west
  • Howling Ridge, VoidstormAlliance and Horde · about 4,100 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards south
  • Objective areaabout 140 yards south
  • Objective areaabout 130 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money33 gold50 silver
Experience12,850 XP

Storyline

Breaking the Triad

Part 14 of 16.

Previous: Voidscar Arena: Two Against One · Next: Voidscar Arena: Clearing House

  1. 5Voidscar Arena: A Familiar Grudge
  2. 6Voidscar Arena: Setting It Aside
  3. 7Voidscar Arena: The Hate Spire
  4. 8Voidscar Arena: The Bastion of Might
  5. 9Voidscar Arena: For My Horde
  6. 10Voidscar Arena: Pre-Provoked Violence
  7. 11Voidscar Arena: A Familiar Grudge
  8. 12Voidscar Arena: Setting It Aside
  9. 13Voidscar Arena: Two Against One
  10. 14Voidscar Arena: The Wrong Side
  11. 15Voidscar Arena: Clearing House
  12. 16Voidscar Arena: Breaking the Triad

Showing steps 5 to 16 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Voidscar Arena: Two Against OneVoidstorm · Level 88-90

    You. Alliance weakling. Shadowgraft requires a potent font to power it--likely more than one, given this many creatures. They will be nearby. Destroy the power sources, then meet us on the next ridge. Remember: if this domanaar succeeds, their conquest will not end in Slayer's Rise.

After this quest

Taken from the storyline's own step order.

  • Voidscar Arena: Clearing HouseVoidstorm · Level 88-90

    A waste of a great monstrosity. Imagine its cunning were it not frenzied! It would have made a fine addition to my collection. The shadowgrafting must end. I doubt this domanaar is doing the work himself. There must be a grafter nearby.

The storyline at a glance

Breaking the Triad has 16 steps, from Voidscar Arena: The Grief Spire to Voidscar Arena: Breaking the Triad.

Maps its steps are placed on (steps per map): Slayer's Rise (16).

Steps of this storyline count toward:

Other storylines on the Slayer's Rise map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.