If you don't see the NPC to turn the quest to, it means you did not take and complete another quest from the second dominaar at the arena entrance. Go back at /way 53 25
Quest
Voidscar Arena: Two Against One
A World of Warcraft quest in Slayer's Rise. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Despite the quest text on this page, the quest giver (Ziadan) says they want to observe Ziadan's weaknesses up close. I found that interesting.
/way #2444 53.71 21.44 Slayer's Rise
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91603))
What to do
Description
You. Alliance weakling. Shadowgraft requires a potent font to power it--likely more than one, given this many creatures. They will be nearby. Destroy the power sources, then meet us on the next ridge. Remember: if this domanaar succeeds, their conquest will not end in Slayer's Rise. They will find a way to your homeworld. They would shadowgraft Azeroth herself. Put an end to this. Meanwhile, I suppose I shall relish in this opportunity to observe Vidious's weaknesses up close.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Slayer's Rise map
- O Lonely Star about 1,030 yards
- Speak in Blood about 1,030 yards
- Honest as Bone about 1,030 yards
- A Final Destination about 1,110 yards
- Take Up Your Gift about 1,200 yards
- And Carve New Shapes about 1,210 yards
- It Follows Me about 1,680 yards
- Object Exorcism about 1,680 yards
- Let It In about 1,700 yards
- Ritual Activity about 1,720 yards
Quests whose map markers the client places closest to this one on Slayer's Rise, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Slayer's Rise:
- Masters' Perch, Voidstorm
- The Ingress, Voidstorm
- Howling Ridge, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
Breaking the Triad
Part 13 of 16.
Previous: Voidscar Arena: Setting It Aside · Next: Voidscar Arena: The Wrong Side
- 5Voidscar Arena: A Familiar Grudge
- 6Voidscar Arena: Setting It Aside
- 7Voidscar Arena: The Hate Spire
- 8Voidscar Arena: The Bastion of Might
- 9Voidscar Arena: For My Horde
- 10Voidscar Arena: Pre-Provoked Violence
- 11Voidscar Arena: A Familiar Grudge
- 12Voidscar Arena: Setting It Aside
- 13Voidscar Arena: Two Against One
- 14Voidscar Arena: The Wrong Side
- 15Voidscar Arena: Clearing House
- 16Voidscar Arena: Breaking the Triad
Showing steps 5 to 16 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Voidscar Arena: Setting It Aside
So, we have another enemy? One who would get in between me and Vidious? <Ziadan tightens her fist around her weapon.> Unacceptable. The Voidscar Arena to the north is the most strategic position outside of our bastions. An interloping domanaar will have staged their forces there, I guarantee it.
After this quest
Taken from the storyline's own step order.
- Voidscar Arena: The Wrong Side
Indeed, the Voidscar Arena is crawling with Void once again. A domanaar rules here, I have no doubt. They have not yet emerged to parlay. Our mysterious interloper must not be present. That is well. Let's have you put an end to this charade. Destroy their forces. Destroy their resources.
The storyline at a glance
Breaking the Triad has 16 steps, from Voidscar Arena: The Grief Spire to Voidscar Arena: Breaking the Triad.
Maps its steps are placed on (steps per map): Slayer's Rise (16).
Steps of this storyline count toward:
Other storylines on the Slayer's Rise map
- Shadowguard's Shadow
- A Gift, Given Freely
- The Nethersent
- Shadow Puppets
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.