I found him at 51.82 71.93. Like, you it didn't show up on my mini map, but when I found him by a YouTube video, he was there with the quest.
Quest
The Conquered Heroes
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I see it on the world map but can't start it for some reason
Because no one has mentioned it here and for those like me trying to do the quest on your first 90: Will not show up till AFTER you finish the campaign for Voidstorm
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91145))
What to do
Description
A domanaar was harrying our back lines. It was... different than the other void beasts--like it was playing rather than fighting. My partner, Callum, led a squad to hunt it down. They never came back. Callum's an Arathi through and through. He wouldn't fall here--I know it. Commander Lightblood refused to send a search party. He said there's a difference between personal and important. Well, the Vanguard can have their war, but I'm going after Cal. I know the route he took, but I can't search alone.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 51.8 41.4
Coordinates
- Turn-inVoidstorm 51.8, 41.4
/way #2405 51.8 41.4 - Objective areaVoidstorm 46.8, 56.7
/way #2405 46.8 56.7 - Objective area (centre of the marked area)Voidstorm 46.9, 56.1
/way #2405 46.9 56.1 - Objective areaVoidstorm 47.0, 54.5
/way #2405 47.0 54.5 - Objective areaVoidstorm 51.8, 71.9
/way #2405 51.8 71.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- The Fallen Wake about 700 yards
- Shepherd of Fear about 700 yards
- The Nethersent about 1,270 yards
- The Fiend That Failed about 1,280 yards
- Warmth for the Soul about 1,280 yards
- Universal Language about 1,290 yards
- Across Worlds about 1,290 yards
- Repress the Oppressors about 1,460 yards
- Eating Their Own about 1,510 yards
- She Started the Fire about 1,510 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Masters' Perch, Voidstorm
- Howling Ridge, Voidstorm
- The Ingress, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
Shadow Puppets
Part 1 of 6.
Next: Flickering Light
- 1The Conquered Heroes
- 2Flickering Light
- 3Cut Her Strings
- 4Strung Along
- 5Bury Me Not
- 6Bloodying the Plain
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Flickering Light
I feel traces of Light here--dim, scattered across the plain, but unmistakable. It's Callum. I know his Light like I know my own. That domanaar is a monster: using others like toys, smashing them together until they break. We'll find them, <name>, and then I will turn that void beast to ash.
The storyline at a glance
Shadow Puppets has 6 steps, from The Conquered Heroes to Bloodying the Plain.
Maps its steps are placed on (steps per map): Voidstorm (4), Slayer's Rise (2).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.