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Quest

Voidscar Arena: Pre-Provoked Violence

A World of Warcraft quest in Slayer's Rise. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 88-90
LocationSlayer's Rise
Quest ID94848

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(94848))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineBreaking the Triad, step 10 of 16
Rewards33g 50s, 12,850 XP

Description

Vidious, using shadowgraft? Unbelievable. He is better than this. How dare he disappoint me. I need no shadowgraft to convince mighty {class}s like you to fight for me. Show him the error of his ways before he disappoints me further and abandons this conflict in favor of helping Xal'atath conquer Azeroth. Take the fight to him. Siege his bastion. And if you do not wish to stain your hands with Alliance blood, there are many void minions awaiting your prowess.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Slayer's Rise Quest turn-in no plotted point

Nearby on the Slayer's Rise map

Quests whose map markers the client places closest to this one on Slayer's Rise, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Slayer's Rise:

  • Masters' Perch, VoidstormAlliance and Horde · about 850 yards south-west
  • The Ingress, VoidstormAlliance and Horde · about 2,400 yards south-west
  • Howling Ridge, VoidstormAlliance and Horde · about 2,700 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 710 yards south-east
  • Objective areaabout 790 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Breaking the Triad

Part 10 of 16.

Previous: Voidscar Arena: For My Horde · Next: Voidscar Arena: A Familiar Grudge

  1. 5Voidscar Arena: A Familiar Grudge
  2. 6Voidscar Arena: Setting It Aside
  3. 7Voidscar Arena: The Hate Spire
  4. 8Voidscar Arena: The Bastion of Might
  5. 9Voidscar Arena: For My Horde
  6. 10Voidscar Arena: Pre-Provoked Violence
  7. 11Voidscar Arena: A Familiar Grudge
  8. 12Voidscar Arena: Setting It Aside
  9. 13Voidscar Arena: Two Against One
  10. 14Voidscar Arena: The Wrong Side
  11. 15Voidscar Arena: Clearing House
  12. 16Voidscar Arena: Breaking the Triad

Showing steps 5 to 16 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Voidscar Arena: For My HordeVoidstorm · Level 88-90

    We must repel this attack. Your Horde is strong. You do not give in to the hypocritical claims of the Alliance. You do not let them besmirch your honor. I want my forces to learn from you. Go, take this Voidclarion. Use it to inspire my void minions. Let them see the power of the Horde.

After this quest

Taken from the storyline's own step order.

  • Voidscar Arena: A Familiar GrudgeVoidstorm · Level 88-90

    Vidious will have a favorite, much like I do: a mortal from your world filled with grief turned to violence. They do not have the support of your leaders, but they will always have support from us domanaar. Find this favorite. I hear of a warlock that has slain many Horde.

Other quests with this name

This one: Horde only · Voidstorm · Level 88-90.

The storyline at a glance

Breaking the Triad has 16 steps, from Voidscar Arena: The Grief Spire to Voidscar Arena: Breaking the Triad.

Maps its steps are placed on (steps per map): Slayer's Rise (16).

Steps of this storyline count toward:

Other storylines on the Slayer's Rise map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.