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Quest

Voidscar Arena: For My Horde

A World of Warcraft quest in Slayer's Rise. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Lenaq+1via Wowhead (opens the original comment in a new tab)

In case anyone else is as confused as I was - The item will not work if the mob is already buffed.

When you use the item, it buffs the mob for 3 minutes and it gains a red aura. It cannot be rebuffed until the aura is gone. I was foolishly trying to buff mobs that already had the buff without realising and getting frustrated that it wasn't working.

That is every comment on this page.

Quest facts

LevelLevel 88-90
LocationSlayer's Rise
Quest ID94844

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(94844))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineBreaking the Triad, step 9 of 16
Rewards33g 50s, 12,850 XP

Description

We must repel this attack. Your Horde is strong. You do not give in to the hypocritical claims of the Alliance. You do not let them besmirch your honor. I want my forces to learn from you. Go, take this Voidclarion. Use it to inspire my void minions. Let them see the power of the Horde.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Slayer's Rise Quest turn-in no plotted point

Nearby on the Slayer's Rise map

Quests whose map markers the client places closest to this one on Slayer's Rise, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Slayer's Rise:

  • Masters' Perch, VoidstormAlliance and Horde · about 850 yards south-west
  • The Ingress, VoidstormAlliance and Horde · about 2,400 yards south-west
  • Howling Ridge, VoidstormAlliance and Horde · about 2,700 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 690 yards west
  • Objective areaabout 1,200 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money33 gold50 silver
Experience12,850 XP

Storyline

Breaking the Triad

Part 9 of 16.

Previous: Voidscar Arena: The Bastion of Might · Next: Voidscar Arena: Pre-Provoked Violence

  1. 4Voidscar Arena: Pre-Provoked Violence
  2. 5Voidscar Arena: A Familiar Grudge
  3. 6Voidscar Arena: Setting It Aside
  4. 7Voidscar Arena: The Hate Spire
  5. 8Voidscar Arena: The Bastion of Might
  6. 9Voidscar Arena: For My Horde
  7. 10Voidscar Arena: Pre-Provoked Violence
  8. 11Voidscar Arena: A Familiar Grudge
  9. 12Voidscar Arena: Setting It Aside
  10. 13Voidscar Arena: Two Against One
  11. 14Voidscar Arena: The Wrong Side
  12. 15Voidscar Arena: Clearing House

Showing steps 4 to 15 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Voidscar Arena: The Bastion of MightVoidstorm · Level 88-90

    Vidious presses an attack. I do not see this Alliance he recruited, but monsters. Illogical. Vidious would not recruit another force until we had our fun with the recent additions. Fight these monsters. Find out what they are. Bring me evidence.

After this quest

Taken from the storyline's own step order.

  • Voidscar Arena: Pre-Provoked ViolenceVoidstorm · Level 88-90

    Vidious, using shadowgraft? Unbelievable. He is better than this. How dare he disappoint me. I need no shadowgraft to convince mighty <class>s like you to fight for me.

The storyline at a glance

Breaking the Triad has 16 steps, from Voidscar Arena: The Grief Spire to Voidscar Arena: Breaking the Triad.

Maps its steps are placed on (steps per map): Slayer's Rise (16).

Steps of this storyline count toward:

Other storylines on the Slayer's Rise map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.