No Taylor, we're not Out of the Woods yet.
Quest
We're Not Out of the Woods Yet
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54046))
Requirements
Read from the Blizzard quest API.
Description
<The wisp flickers at you in a confused manner. It seems to want to follow you. Perhaps it has the information Nathanos seeks.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1333 53.6 20.4
Coordinates
- Turn-inDarkshore 53.6, 20.4
/way #1333 53.6 20.4 - Objective areaDarkshore 53.6, 21.2
/way #1333 53.6 21.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
This quest is bugged and cannot be completed.
Storyline
In Darkest Night
Part 5 of 11.
Previous: Quit Vining! · Next: The Night Warrior
- 1Trouble in Darkshore
- 2Black Moon Rising
- 3Dark Ranger Round-Up
- 4Quit Vining!
- 5We're Not Out of the Woods Yet
- 6The Night Warrior
- 7Where Hope Dies
- 8The Dead of Night
- 9Aftermath
- 10Warfront Preparations
- 11Warfront: The Battle for Darkshore
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Quit Vining!
This is terrible, <name>! We got harvesters that ain't harvestin'! We've been busting our rumps chopping down all these trees, but someone keeps tangling up our machines in the vines! I ain't going out there with those night elves stalkin' around.
After this quest
Taken from the storyline's own step order.
- The Night Warrior
It appears these night elves won't give up the information easily... but perhaps that wisp you captured will. See if you can get it to reveal what happened here. I don't care how you do it. Father Norlath will handle the wisp from there.
The storyline at a glance
In Darkest Night has 11 steps, from Trouble in Darkshore to Warfront: The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (9), Dazar'alor (2).
Other storylines on the Dazar'alor map
- Allies of the Horde: Zandalari
- Unrest in Zuldazar
- The Battle for Stromgarde
- Mission from the Warchief
- Crucible of Storms
- Tools of the Trade: The Ub3r-Spanner
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.