Skip to content

Quest

Quit Vining!

A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

That is every comment on this page.

Quest facts

LevelLevel 50
Quest ID54045

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54045))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

This is terrible, {name}! We got harvesters that ain't harvestin'! We've been busting our rumps chopping down all these trees, but someone keeps tangling up our machines in the vines! I ain't going out there with those night elves stalkin' around. See if you can get in there and free up my equipment!

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Darkshore Quest turn-in 9 mapped points
Darkshore map showing where to go for Quit Vining!Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #1333 54.7 22.0

Coordinates

  • Turn-inDarkshore 54.7, 22.0/way #1333 54.7 22.0
  • Objective area (centre of the marked area)Darkshore 52.1, 38.2/way #1333 52.1 38.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 340 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Storyline

In Darkest Night

Part 4 of 11.

Previous: Dark Ranger Round-Up · Next: We're Not Out of the Woods Yet

  1. 1Trouble in Darkshore
  2. 2Black Moon Rising
  3. 3Dark Ranger Round-Up
  4. 4Quit Vining!
  5. 5We're Not Out of the Woods Yet
  6. 6The Night Warrior
  7. 7Where Hope Dies
  8. 8The Dead of Night
  9. 9Aftermath
  10. 10Warfront Preparations
  11. 11Warfront: The Battle for Darkshore

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Dark Ranger Round-UpDarkshore · Level 50

    These night elf ambushes have left us undermanned. We need reinforcements if we are to hold Darkshore. Brynja, one of the Dark Lady's val'kyr, can provide us with those reinforcements. Slay the night elves and command her to raise them into our service. Should any prove unwilling... deal with them.

After this quest

Taken from the storyline's own step order.

  • We're Not Out of the Woods YetDarkshore · Level 50

    <The wisp flickers at you in a confused manner. It seems to want to follow you. Perhaps it has the information Nathanos seeks.>

Quests that require this one

The storyline at a glance

In Darkest Night has 11 steps, from Trouble in Darkshore to Warfront: The Battle for Darkshore.

Maps its steps are placed on (steps per map): Darkshore (9), Dazar'alor (2).

Other storylines on the Dazar'alor map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.