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Quest Log

The Night Warrior

The Night Warrior is a Horde-only quest for level 50 in Darkshore. It is step 6 of 11 in the In Darkest Night storyline. The quest's turn-in marker is in Darkshore at 53.6, 20.4. It rewards 850 experience and money.

Description

It appears these night elves won't give up the information easily... but perhaps that wisp you captured will.

See if you can get it to reveal what happened here. I don't care how you do it.

Father Norlath will handle the wisp from there.

Rewards

Money2 gold34 silver
Experience850 XP

Stuck on this quest?

  • Turn in at Darkshore 53.6, 20.4 /way #1333 53.6 20.4

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54059))

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Rewards in detail
TypeRewardAmount
ExperienceXP850
MoneyGold2g 34s
Where it comes from
Turn-in mapDarkshoreTurn-in marker at 53.6, 20.4, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Darkshore Quest turn-in 2 mapped points
Darkshore map showing where to go for The Night WarriorTurn-inObjective area

In-game waypoint: /way #1333 53.6 20.4

Coordinates

  • Turn-inDarkshore 53.6, 20.4/way #1333 53.6 20.4
  • Objective areaDarkshore 53.3, 22.3/way #1333 53.3 22.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

In Darkest Night

Part 6 of 11.

Previous: We're Not Out of the Woods Yet · Next: Where Hope Dies

  1. 1Trouble in Darkshore
  2. 2Black Moon Rising
  3. 3Dark Ranger Round-Up
  4. 4Quit Vining!
  5. 5We're Not Out of the Woods Yet
  6. 6The Night Warrior
  7. 7Where Hope Dies
  8. 8The Dead of Night
  9. 9Aftermath
  10. 10Warfront Preparations
  11. 11Warfront: The Battle for Darkshore

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • We're Not Out of the Woods YetDarkshore · Level 50

    <The wisp flickers at you in a confused manner. It seems to want to follow you. Perhaps it has the information Nathanos seeks.>

After this quest

Taken from the storyline's own step order.

  • Where Hope DiesDarkshore · Level 50

    We must carry out the Dark Lady's orders before we are overrun by these newly-invigorated elves. There is one night elf in particular that we seek. You may remember her from our last venture into Darkshore. Lucky for you, she is already dead...

The storyline at a glance

In Darkest Night has 11 steps, from Trouble in Darkshore to Warfront: The Battle for Darkshore.

Maps its steps are placed on (steps per map): Darkshore (9), Dazar'alor (2).

Other storylines on the Dazar'alor map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Darkshore

See all 11 quests in Darkshore
Downloads