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Quest

Aftermath

A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
CronoLink+89via Wowhead (opens the original comment in a new tab)

If for any reason (like myself, who thought the quest was to be completed with the Nathanos in Port of Zuldazar) you take the portal back to Zuldazar before completing this or any of the other scenario quests, don't panic, just talk to Tattersail in the Banshee's Wail ship and choose the (Quest)Travel to Darkshore option to return to the Darkshore scenario map and complete the quests.

Using the portal to Darkshore that is beside the Warfront table will not let you complete the quests, it can only be done in this scenario instance of Darkshore.

3
oleander+4via Wowhead (opens the original comment in a new tab)

I was surprised by how quickly Sira vows to Sylvanas in this dialogue, given the ardent defender of the Alliance she was 5 minutes ago. Yes Tyrande was late, but the brainwash is almost surreal, I would like to know how and why. What was her reason for accepting the Valkyr gift?

Read all 11 on Wowhead ↗

Quest facts

LevelLevel 50
Quest ID54050

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54050))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

We all have our reasons for accepting the val'kyr's gift. But now is not the time for those discussions. Sylvanas has been dealt a heavy blow today with the loss of Brynja. We will have no time to rest before the Alliance descends on this place. Nathanos has summoned you. There is something you must see.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Darkshore Quest turn-in 3 mapped points
Darkshore map showing where to go for AftermathTurn-inObjective areaObjective area

In-game waypoint: /way #1333 51.8 21.6

Coordinates

  • Turn-inDarkshore 51.8, 21.6/way #1333 51.8 21.6
  • Objective areaDarkshore 51.7, 22.4/way #1333 51.7 22.4
  • Objective areaDarkshore 54.6, 20.8/way #1333 54.6 20.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold34 silver
Experience850 XP

Reward details

Items you receive

TypeMiscellaneous
Item level50
BindingBinds when picked up
UseSpirit Healer: Brynja
Sells to vendors for1 copper

“It is said that only the most powerful can dominate the wills of the risen.”

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

In Darkest Night

Part 9 of 11.

Previous: The Dead of Night · Next: Warfront Preparations

  1. 1Trouble in Darkshore
  2. 2Black Moon Rising
  3. 3Dark Ranger Round-Up
  4. 4Quit Vining!
  5. 5We're Not Out of the Woods Yet
  6. 6The Night Warrior
  7. 7Where Hope Dies
  8. 8The Dead of Night
  9. 9Aftermath
  10. 10Warfront Preparations
  11. 11Warfront: The Battle for Darkshore

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Dead of NightDarkshore · Level 50

    This is the crux of the Dark Lady's plan for Darkshore. We will raise new champions for the Forsaken and the Horde on this very spot. Guard the val'kyr. We cannot allow anything or anyone to interrupt them.

After this quest

Taken from the storyline's own step order.

  • Warfront PreparationsDarkshore · Level 50

    We must make our preparations. Return to Zandalar immediately and rally our forces. Any contributions to our cause must be made. Go. We will hold for now.

The storyline at a glance

In Darkest Night has 11 steps, from Trouble in Darkshore to Warfront: The Battle for Darkshore.

Maps its steps are placed on (steps per map): Darkshore (9), Dazar'alor (2).

Other storylines on the Dazar'alor map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.