There is a way to get this quest done very quickly. Go down to the watery area where 4 vagrants hang out, and talk to all of them. If they attack you, DO NOT KILL THEM. If you run around for a few seconds they will reset. Every time they reset, their chance to be the Kaldorei spy ALSO resets. Resetting them is significantly faster than waiting on their respawn. Spreading this information via /say and general chat will make everyone's life easier.
It will still take quite a few attempts to find the spy, but 5 seconds per reset vs 1 minute respawn time should expedite quest completion significantly.
Quest
Word on the Streets
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
One of the worst World quests I've come across, it takes so many attempts to find the agent and for some stupid reason you have to kill them afterwards and they take about 2 minutes to respawn and their numbers are very limited.
If you don't care about 75 rep for the 7th Legion I wouldn't bother doing this quest.
Quest appears to be bugged as of 8.2 -- even if you talk to the "correct" mob, it just despawns and doesn't award credit.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50782))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Kaldorei Agent found
- Defeat 1,000 targets
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #862 59.9 35.6
Coordinates
- Objective areaZuldazar 59.9, 35.6
/way #862 59.9 35.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Behind Mogu Lines
- Halting the Empire's Fall
- The Port of Zandalar
- Informing the Horde
- Royal Report
- Zandalar Forever!
- The Wounded King
- Zanchuli Disbanded
- Granting a Reprieve
- Save Them All
Other quests whose map markers the client places on Zuldazar.
Getting there
Flight points closest to the quest’s first objective area marker on Zuldazar:
- The Sliver, Zuldazar
- The Great Seal
- Verdant Hollow, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 34 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 34 on Wowhead.
Where this quest fits
Other storylines on the Dazar'alor map
- Allies of the Horde: Zandalari
- Unrest in Zuldazar
- The Battle for Stromgarde
- Mission from the Warchief
- Crucible of Storms
- Tools of the Trade: The Ub3r-Spanner
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.