Quest
Worldsoul: Ara-Kara, City of Echoes
Quest facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82494))
Description
Information from Azj-Kahet comes more in the form of... whispers than reports. We need more information. There's hints of a city beneath the city. Ara-Kara, they call it. We don't know the details, but they are doing something with Black Blood down there. We need to find out what's going on. Bring together your strongest companions and investigate!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Dornogal map
- A Radiant Call same spot
- Faerin's Request same spot
- Trouble in the Highlands same spot
- Torches and Tar same spot
- Emblematic of Things to Come same spot
- Ill Tidings same spot
- Curfew Kerfuffle same spot
- Deputy Delivery same spot
- Marran Trollbane same spot
- Finding Refuge at Refuge Pointe same spot
Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dornogal:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Spell: Weekly Activity
Storyline
Khaz Algar Emissary
Part 23 of 54.
Previous: Worldsoul: The Dawnbreaker · Next: Worldsoul: City of Threads
- 18Worldsoul: Priory of the Sacred Flame
- 20Worldsoul: Ara-Kara, City of Echoes
- 21Worldsoul: City of Threads
- 22Worldsoul: The Dawnbreaker
- 23Worldsoul: Ara-Kara, City of Echoes
- 24Worldsoul: City of Threads
- 25Worldsoul: The Stonevault
- 26Worldsoul: Darkflame Cleft
- 27Worldsoul: Priory of the Sacred Flame
- 28Worldsoul: The Rookery
- 29Worldsoul: The Dawnbreaker
Showing steps 18 to 29 of 54.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worldsoul: The Dawnbreaker
The Dawnbreaker... the magnus opus of the Hallowfall Arathi. The ship to end all wars. It is ready for launch. My friend, will you join it's charge? There are many who would dare step in its path.
After this quest
Taken from the storyline's own step order.
- Worldsoul: City of Threads
Xal'atath has "gifted" the nerubians with Black Blood... giving them the means to ascend into things more terrible than they were before. We must take advantage of the confusion in the city. Bring together your allies and get ready to infiltrate... we must put a stop to them!
Other storylines on the Dornogal map
- Rise of the Red Dawn
- The Light's Summons
- Overcharged Delves
- Horrific Visions Revisited
- Lorewalking: Thrall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.