Why are there still Illidari Naga in Zangarmarsh? Vashj has been dead for 20 years, and Illidan has been deposed as the lord of Outland for about the same amount of time. There's no Illidari to command these Naga, why are they still here, doing the same thing they were doing in BC 20 years ago?
Quest
Zangarmoss
A World of Warcraft quest in The Oasis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Ahhhhh! Another quest with too few spawns points - too slow respawns - and too many items to collect . I swapped flight style to give me a chance of spotting the moss, rather than wading through irritating mobs. Add:- After flying around finding no more moss on trees - you need to find some mobs that also drop moss - finally a need to kill the irritating mobs rather than just swearing at them
Ah, a quest with the good old bad drop rate.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(88657))
What to do
Description
Next up, we'll be needin' some moss for their beds. Sorry to say, but we need to go into the slimy marsh for 'em. The naga control that place. It grows on their mushroom trees. They're also fond o' munching on it or something foul. Fastest way to Zangarmarsh is through the pass to the north. If it were me, I'd look around the Darkcrest Shore.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #107 71.5 40.8
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #102 75.3 76.5
Coordinates
- Turn-inNagrand 71.5, 40.8
/way #107 71.5 40.8 - Objective area (centre of the marked area)Zangarmarsh 71.7, 77.6
/way #102 71.7 77.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nagrand map
- Clefthoof Mastery same spot
- The Ultimate Bloodsport same spot
- Talbuk Mastery about 10 yards
- Windroc Mastery about 10 yards
- Ruthless Cunning about 810 yards
- Armaments for Deception about 810 yards
- Returning the Favor about 810 yards
- Body of Evidence about 810 yards
- Diplomatic Measures about 810 yards
- A Visit With the Greatmother about 850 yards
Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Nagrand:
- Garadar, Nagrand
- Shattrath, Terokkar Forest
- Telaar, Nagrand
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Sneks for K'aresh
Part 4 of 17.
Previous: Sneks and Things · Next: Snakes on a Plane
- 1Outbound for Outland
- 2Comfort Stones
- 3Sneks and Things
- 4Zangarmoss
- 5Snakes on a Plane
- 6To the Atrium
- 7What's in a Name?
- 8Scales and Measures
- 9Nagrandification
- 10Follow Your Tongue
- 11Mossy Beds
- 12Water Snakes
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Sneks and Things
O' course, we also need some snakes. That's the whole point o' why we came out here in the first place. You can find the small ones we want down in the Telaari Basin to the south. Just rustle their dens an' they'll come slitherin' out. That's where the plants they like grow.
After this quest
Taken from the storyline's own step order.
- Snakes on a Plane
Last, but certainly not least, we need to get those two snakes off o' me plane! I dunno how long snakes normally live, but it seems like those two have been there forever. And they always look at me funny if I come near. Maybe you could go get 'em?
The storyline at a glance
Sneks for K'aresh has 17 steps, from Outbound for Outland to Snakelets!.
Maps its steps are placed on (steps per map): K'aresh (12), Nagrand (5).
Steps of this storyline count toward:
Other storylines on the Nagrand map
- Nagrand
- Shadowmoon Valley
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.