Skip to content

Quest

Zandalari Justice

A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Aestua+16via Wowhead (opens the original comment in a new tab)

If you get to Rokhan, complete the quest and nothing happens, you missed the other two quests from the General. (When I got it, the Breaking Mirrors quest quest wouldn't close the description window upon acceptance - had to manually close it.) The quests didn't show up for me initially so I had to run back up, log and then saw them to grab and complete. THEN back down. -_-

Or, you know, maybe it was the fog... :P

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 50
LocationNazmir
CategoryHorde War Campaign
Quest ID54249

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54249))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

We must wipe out whatever is left of de Alliance in Zalamar. Den we can find de source of dis fog and dere fleet. Rokhan will scout ahead to find dis Telaamon. He appears to be de general leading de forces here. I need you to go in and wipe out de Alliance forces within Zalamar so dat we can crush dem once and for all. Find Rokhan in Zalamar after dey have been weakened.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 14 mapped points
Nazmir map showing where to go for Zandalari JusticeTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #863 31.3 46.7

Coordinates

  • Turn-inNazmir 31.3, 46.7/way #863 31.3 46.7
  • Objective area (centre of the marked area)Nazmir 31.9, 47.6/way #863 31.9 47.6
  • Objective areaNazmir 31.0, 51.9/way #863 31.0 51.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nazmir:

  • Zo'bal Ruins, NazmirHorde · about 490 yards east
  • Vulpera Hideaway, Vol'dunHorde · about 1,000 yards west
  • Zul'jan, NazmirHorde · about 1,200 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards south-east
  • Objective areaabout 180 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Storyline

The Fury of the Zandalari

Part 12 of 17.

The Alliance attack on Zandalar has begun! Their forces march through Nazmir under the guise of a mysterious fog.

Previous: We Have Them Cornered · Next: None Shall Escape

  1. 6Minesweeper
  2. 7Putting the Gob in Gob Squad
  3. 8Re-rebuilding the A.F.M.O.D.
  4. 9It's Alive!
  5. 10The Battle of Zul'jan Ruins
  6. 11We Have Them Cornered
  7. 12Zandalari Justice
  8. 13None Shall Escape
  9. 14Breaking Mirrors
  10. 15Telaamon's Purge
  11. 16Parting Mists
  12. 17Fly Out to Meet Them

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • We Have Them CorneredLevel 50

    General Rakera has already begun mobilizing our forces to our next target: Zalamar. Once we destroy de Alliance dere, we can push forward to de coast and destroy de source of dis fog. De Alliance will have nowhere to hide. We will surround their fleet and end dis war, once for all.

After this quest

Taken from the storyline's own step order.

  • None Shall EscapeLevel 50

    De Alliance are using de Dark Iron's mole machines to transport troops in and out of Zalamar. We need dose machines destroyed. We are going to establish Zalamar as our forward base to attack de Alliance's main fleet. Take out dem machines, den find Rokhan within Zalamar.

Quests that require this one

The storyline at a glance

The Fury of the Zandalari has 17 steps, from War Is Here to Fly Out to Meet Them.

Maps its steps are placed on (steps per map): Nazmir (12), Zuldazar (4), Dazar'alor (1).

Steps of this storyline count toward:

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.