Tooltip
Charges an enemy, inflicting 15.7033 physical damage.
How it works
Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is School Damage (effect type 2). Its base value is 15.7033.
- Effect 3 is Apply Aura (effect type 6).
What it does
Charge is a Physical spell with an instant cast, a range of 5-30 yards and effects that last 1 sec. When cast it deals Physical damage (base value 15.7033) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5-30 yards (Monster Shoot) |
| Cast time | Instant |
| Duration | 1 sec |
| Effect #1 | Effect 96 |
| Effect #2 | School Damage (2) Value: 15.7033 |
| Effect #3 | Apply Aura (6) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.