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Charge

Spell

Charge

Physical

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Instant castMonster Shoot

Charges an enemy, inflicting 15.7033 physical damage.

Charge

Tooltip

Charges an enemy, inflicting 15.7033 physical damage.

How it works

Charge is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 96, which the datamine does not name.
  2. Effect 2 is School Damage (effect type 2). Its base value is 15.7033.
  3. Effect 3 is Apply Aura (effect type 6).

What it does

Charge is a Physical spell with an instant cast, a range of 5-30 yards and effects that last 1 sec. When cast it deals Physical damage (base value 15.7033) and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5-30 yards (Monster Shoot)
Cast timeInstant
Duration1 sec
Effect #1Effect 96
Effect #2School Damage (2)
Value: 15.7033
Effect #3Apply Aura (6)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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