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Energize

Spell

Energize

Nature

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Instant castAnywhere - Unlimited

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Energize

What it does

Energize is a Nature spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolNature
Cast timeInstant
RangeAnywhere - Unlimited
Spell ID91846

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Effect 137
Value: 100
Misc value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 136 separate Spell records named "Energize". This page is record #91846. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page. The 12 records closest by id are compared here.

Record What differs from this record Likely reason
#85863school: Physical; effect types: Apply AuraA different effect setup
#89132effect values: 25 (this record: 100)Different tuning
#89200used by: Cast by Energized; duration: 1 sec; effect types: effect 137, School Damage, Apply Aura; different tooltip textA helper record another spell casts
#99191school: Physical; duration: until cancelled; effect types: Apply AuraA different effect setup
#99193used by: Cast by Smoldering Devastation; school: Physical; duration: 4 sec; effect types: Apply AuraA helper record another spell casts
#99211school: Physical; duration: until cancelled; effect types: Apply AuraA different effect setup
#99289effect types: Energize; different tooltip textA different effect setup
#99364school: Physical; effect types: EnergizeA different effect setup
#99374school: Physical; effect types: EnergizeA different effect setup
#99969school: Physical; effect types: Dummy, Trigger MissileA different effect setup
#99970used by: Cast by Energize; school: Physical; effect types: EnergizeA helper record another spell casts
#99972school: Physical; effect types: Dummy, Trigger MissileA different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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