Tooltip
If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 20% for 5 sec. Only one type of Armor spell can be active on the Mage at any time.
How it works
Its dispel type is client id 1.
Frost Armor is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 342. Its base value is -20. It applies the slowed mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 118.
What it does
Frost Armor is a Frost spell with an instant cast, a range of 30 yards and effects that last 20 sec. When cast it applies an aura and applies an aura with the slowed mechanic. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 20 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -30 |
| Effect #2 | Apply Aura (6) Aura type id 342 Value: -20 Mechanic: Slowed |
| Effect #3 | Apply Aura (6) Aura type id 118 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Frost Armor appears in: 1 spell that casts it.
Spells that cast it
- Frost ArmorTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Frost Armor at Wowhead (opens Wowhead in a new tab)