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Frost Armor

Spell

Frost Armor

Frost

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Mage

Instant cast10 sec cooldownSelf Only

Encases the caster in a layer of frost that lasts 10 sec.

Frost Armor

Tooltip

Encases the caster in a layer of frost that lasts 10 sec. The thick ice increases armor by 354.191, slows melee attackers' movement to 50%, and increases the time between their attacks by 25%.

How it works

Each cast of Frost Armor costs 150 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met. It can proc at most once every 2 sec.

Frost Armor is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 354.191.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 8.8548.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 42. It triggers Chilled.

What it does

Frost Armor is a Frost spell with an instant cast, no range (it targets the caster), a 10 sec cooldown and effects that last 10 sec. When cast it applies an aura. It also casts Chilled.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Cost150 Mana
RangeSelf Only
Cast timeInstant
Cooldown10 sec
Global cooldownNone
Duration10 sec
Proc chanceAlways
Proc cooldown2 sec
Effect #1Apply Aura (6)
Aura type id 22
Value: 354.191
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 22
Value: 8.8548
Misc value: 16
Effect #3Apply Aura (6)
Aura type id 42
Trigger spell: Chilled

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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