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Magnetic Pull

Spell

Magnetic Pull

Physical

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Instant cast5 sec cooldownLonger Range

Draws to the target to the caster.

Magnetic Pull

Tooltip

Draws to the target to the caster.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is effect type 124, which the datamine does not name.

What it does

Magnetic Pull is a spell with an instant cast, a range of 45 yards and a 5 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast timeInstant
Cooldown5 sec
Global cooldownNone
Effect #1Effect 124
Misc value: 200

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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