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Magnetic Pull

Spell

Magnetic Pull

Physical

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Instant castVision Range (AOI)

Physical spell.

Magnetic Pull

How it works

Magnetic Pull is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 124, which the datamine does not name.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.3 sec.

What it does

Magnetic Pull is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura every 0.3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
DurationInfinite
Effect #1Effect 124
Misc value: 140
Effect #2Apply Aura (6)
Aura type id 226
Period: every 0.3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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