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Overcharge

Spell

Overcharge

Nature

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Shaman

Instant castVision Range (AOI)

The critical strike damage of your Nature abilities are increased by 40% of your critical strike chance.

Overcharge

Tooltip

The critical strike damage of your Nature abilities are increased by 40% of your critical strike chance.

How it works

Overcharge is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 163.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 40 per tick. It ticks every 1 sec.

What it does

Overcharge is a Nature spell with an instant cast and a range of 100 yards. When cast it applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 163
Misc value: 8
Effect #2Apply Aura (6)
Aura type id 226
Value: 40
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overcharge appears in: 1 talent.

Talents

  • Overcharge for Shaman (Elemental, Enhancement, Restoration)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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