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Overcharge

Spell

Overcharge

Physical

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Instant castMedium Range

Physical spell.

Overcharge

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Overcharge is a spell with an instant cast, a range of 30 yards and effects that last 5 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Duration5 sec
Effect #1Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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