How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
What it does
Overcharge is a spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it applies an aura with the stunned mechanic. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overcharge appears in: 1 spell that casts it.
Spells that cast it
- OverchargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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