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Overload

Spell

Overload

HolyNatureShadowArcane

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1.5 secSelf Only

The Unstable Core begins to, unleashing orbs of energy that inflict 35 Cosmic damage to enemies.

Overload

Tooltip

The Unstable Core begins to, unleashing orbs of energy that inflict 35 Cosmic damage to enemies.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 5 per tick. It ticks every 1 sec, 8 times over the full 8 sec (40 base in total). It triggers Overload.

What it does

Overload is a Holy, Nature, Shadow and Arcane spell with a 1.5 sec cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura every 1 sec. It also casts Overload (record #365597).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
RangeSelf Only
Cast time1.5 sec
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 226
Value: 5
Period: every 1 sec
Trigger spell: Overload

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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