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Overload

Spell

Overload

Nature

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Instant castAnywhere - Unlimited

The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.

Overload

Tooltip

The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.

Additionally, the Surging Ruiner grants all allies 25% increased damage done until defeated.

How it works

Overload is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 3 sec. It triggers Overload.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 3 sec. It triggers Surge.

What it does

Overload is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 3 sec. It also casts Overload (record #396035) and Surge.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 395
Misc value: 26683
Effect #2Apply Aura (6)
Aura type id 23
Period: every 3 sec
Trigger spell: Overload
Effect #3Apply Aura (6)
Aura type id 23
Period: every 3 sec
Trigger spell: Surge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overload appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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