Tooltip
The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.
Additionally, the Surging Ruiner grants all allies 25% increased damage done until defeated.
How it works
Overload is built from 3 client effects, applied in this order:
What it does
Overload is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 3 sec. It also casts Overload (record #396035) and Surge.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 26683 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 3 sec Trigger spell: Overload |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 3 sec Trigger spell: Surge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overload appears in: 1 spell that casts it.
Spells that cast it
- SurgeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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