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Overload

Spell

Overload

Nature

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Instant castAnywhere - Unlimited

The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.

Overload

Tooltip

The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.

Additionally, the Surging Ruiner grants all allies 25% increased damage done until defeated.

How it works

Its aura procs every time its trigger condition is met.

Overload is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 25.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25.

What it does

Overload is a Nature spell with an instant cast, an unlimited range and effects that last 5 min. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration5 min
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 79
Value: 25
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 61
Value: 25
Misc value: 500

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overload appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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