Tooltip
The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.
Additionally, the Surging Ruiner grants all allies 25% increased damage done until defeated.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 4. Its area radius is 150 yards.
What it does
Overload is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 4) in a 150 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 4 Radius: 150 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overload appears in: 1 spell that casts it.
Spells that cast it
- OverloadTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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