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Overload

Spell

Overload

Nature

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Instant castSelf Only

The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.

Overload

Tooltip

The Surging Ruiner overloads, inflicting 4 Nature damage to all players every 3 sec.

Additionally, the Surging Ruiner grants all allies 25% increased damage done until defeated.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 4. Its area radius is 150 yards.

What it does

Overload is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 4) in a 150 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 4
Radius: 150 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overload appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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