Tooltip
Heals a friendly target over 15 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Riptide is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 6.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 1.25 per tick. It scales with 0.075 times spell power. It ticks every 1.5 sec, 10 times over the full 15 sec (12.5 base in total).
What it does
Riptide is a Frost spell with an instant cast, a range of 40 yards and effects that last 15 sec. When cast it heals (base value 6) and applies an aura every 1.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Heal (10) Value: 6 |
| Effect #2 | Apply Aura (6) Aura type id 8 Value: 1.25 Spell power coefficient: 0.075 Period: every 1.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.