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Riptide

Spell

Riptide

Nature

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Instant cast3 sec cooldownLong Range

Restorative waters wash over a friendly target, healing them for 9.81187 and an additional 19.6237 over 15 sec.

Riptide

Tooltip

Restorative waters wash over a friendly target, healing them for 9.81187 and an additional 19.6237 over 15 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Riptide is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). Its base value is 9.8119.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 3.9247 per tick. It ticks every 3 sec, 5 times over the full 15 sec (19.62 base in total).

What it does

Riptide is a Nature spell with an instant cast, a range of 40 yards, a 3 sec cooldown and effects that last 15 sec. When cast it heals (base value 9.8119) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Dispel typeDispel type id 1
Effect #1Heal (10)
Value: 9.8119
Effect #2Apply Aura (6)
Aura type id 8
Value: 3.9247
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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