Tooltip
Stone spikes erupt from the earth, inflicting 68.6831 Physical damage to all enemies in the area.
How it works
Rupture is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 68.6831. Its area radius is 2 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 80. Its area radius is 2 yards.
What it does
Rupture is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 68.6831) in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 68.6831 Radius: 2 yards |
| Effect #2 | Effect 144 Value: 80 Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rupture appears in: 1 spell that casts it.
Spells that cast it
- RuptureTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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