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Rupture

Spell

Rupture

Physical

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Instant castCombat Range

Finishing move that tears open the target, dealing Bleed damage over time.

Rupture

Tooltip

Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point.

1 point : 4 over 8 sec
2 points: 6 over 12 sec
3 points: 8 over 16 sec
4 points: 10 over 20 sec
5 points: 12 over 24 sec

How it works

Each cast of Rupture costs 25 Energy. Casting it triggers a 1 sec global cooldown. Its dispel type is client id 11.

Rupture is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 2 times over the full 4 sec (2 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 2 times over the full 4 sec (2 base in total).
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Rupture.
  4. Effect 4 is Trigger Spell (effect type 64). It triggers Rupture.
  5. Effect 5 is Trigger Spell (effect type 64). It triggers Rupture.

What it does

Rupture is a spell with an instant cast, a range of 5 yards and effects that last 4 sec. When cast it applies an aura with the bleeding mechanic every 2 sec. The client files the whole spell under the bleeding mechanic. It also casts Rupture (record #199672).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost25 Energy
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Duration4 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Apply Aura (6)
Aura type id 3
Value: 1
Mechanic: Bleeding
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 226
Value: 1
Mechanic: Bleeding
Period: every 2 sec
Effect #3Trigger Spell (64)
Trigger spell: Rupture
Effect #4Trigger Spell (64)
Misc value: 160
Trigger spell: Rupture
Effect #5Trigger Spell (64)
Misc value: 500
Trigger spell: Rupture

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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