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Self Destruct

Spell

Self Destruct

Arcane

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10 secSelf Only

Self destruct in a massive explosion, inflicting Arcane damage to enemies.

Self Destruct

Tooltip

Self destruct in a massive explosion, inflicting Arcane damage to enemies.

How it works

Self Destruct is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1000. Its area radius is 60 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers spell id 77315.

What it does

Self Destruct is an Arcane spell with a 10 sec cast and no range (it targets the caster). When cast it deals Arcane damage (base value 1000) in a 60 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast time10 sec
Effect #1School Damage (2)
Value: 1000
Radius: 60 yards
Effect #2Trigger Spell (64)
Trigger spell id 77315

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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