Tooltip
Self-destruct the Iron Star, instantly killing it and dealing massive damage to all nearby enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Self Destruct is built from 3 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 75. Its area radius is 20 yards.
- Effect 2 is effect type 165, which the datamine does not name. Its base value is 200. Its area radius is 20 yards.
- Effect 3 is Dummy (effect type 3).
What it does
Self Destruct is a spell with an instant cast, a range of 30 yards and a 5 sec cooldown. When cast it has a Knock Back effect in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Knock Back (98) Value: 75 Misc value: 75 Radius: 20 yards |
| Effect #2 | Effect 165 Value: 200 Radius: 20 yards |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.