Tooltip
At 5% health remaining, Mogul Razdunk attempts to overload the Azerite core of his war machine, inflicting 245.297 Fire damage to himself and all players.
How it works
Self Destruct is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 245.297. Its area radius is 300 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 245.297.
What it does
Self Destruct is a Fire spell with a 10 sec cast and no range (it targets the caster). When cast it deals Fire damage (base value 245.297) in a 300 yard radius and deals Fire damage (base value 245.297).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 10 sec |
| Effect #1 | School Damage (2) Value: 245.297 Radius: 300 yards |
| Effect #2 | School Damage (2) Value: 245.297 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.