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Sever

Spell

Sever

Physical

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3 secSelf Only

Zul'jan unleashes a mighty cleave at his current target, inflicting 400 Physical damage to players in a frontal cone and increasing their damage taken from by 200% for 33 sec.

Sever

Tooltip

Zul'jan unleashes a mighty cleave at his current target, inflicting 400 Physical damage to players in a frontal cone and increasing their damage taken from by 200% for 33 sec.

Destroys Coalesced Venoms and Virulent Mutations.

How it works

Its aura procs every time its trigger condition is met.

Sever is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 400. Its area radius is 35 yards.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 35 yards.

What it does

Sever is a Physical spell with a 3 sec cast and no range (it targets the caster). When cast it deals Physical damage (base value 400) in a 35 yard radius. The client files the whole spell under the infected mechanic. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time3 sec
MechanicInfected
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 400
Misc value: 1299624
Radius: 35 yards
Effect #2Dummy (3)
Radius: 35 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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